Polymer Patch for Artifacts

Play Artifacts with vanilla clients
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Description

Polymer Patch for Artifacts

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Play Artifacts with vanilla clients

A companion patch for Artifacts that uses Polymer to make it run on the server so vanilla clients can join a server and use most of the mod.

Server setup

  1. Install Artifacts, Polymer, Fabric API, Trinkets Updated, Trinkets Polymer, and this patch on the server.
  2. Enable Auto-Host in Polymer settings (config/polymer/auto-host.json).
  3. Have clients accept the Polymer resource pack.

Clients install nothing: no Fabric API, no Artifacts, no Trinkets.

Vanilla clients only

This patch is server-side / Polymer only for now. Players with the Artifacts client mod are kicked on join. Install Artifacts on the server only; clients use the Polymer resource pack. Mixing Artifacts client + Polymer stand-ins does not work reliably, so dual-path support was dropped in favor of a hard vanilla-client requirement.

Workarounds

Artifacts expects its client mod for a handful of things. This patch fakes them server-side for vanilla clients, and patched items explain themselves in their tooltip:

  • Aqua Dashers: Shows waterlogged barriers while sprinting to avoid desync.
  • Strider Shoes: Shows magma underfoot on lava so walking stays in sync.
  • Snowshoes: Shows snow blocks in powder snow so walking stays in sync.
  • Steadfast Spikes: Ice blocks are replaced with non-slippery ice so you don't slip out of sync.
  • Helium Flamingo: Best-effort at simulating swimming physics in the air. Shrinks player hitbox while flying, and shows a charge bar while using or charging.
  • Flippers: Spoofs swimming speed on the client and server.
  • Charm of Sinking: Increases sinking, walking speed and step height in water to compensate. Always on (no toggle).
  • Digging Claws: Triggers block breaking early on the server.
  • Umbrella: Held upright like a spear so the canopy looks right.
  • Warp Drive: your inventory resyncs after throwing a pearl, so it doesn't look used up.
  • Everlasting Beef / Eternal Steak: comes back after every bite, with no slot flicker.
  • Mimic: a proper chest that opens its lid when it hops.
  • Equip sounds: everyone hears them, including the wearer.

Good to know

  • Worn artifacts are invisible on the player model. The item in your hand and inventory is fine.
  • The Artifacts config screen and toggle key are client-only, so vanilla players can't use them.
  • Abilities run server-side, so some client-side feedback may be missing or look a little different.

Polymer Patch for Artifacts Team

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