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Pocket World: Void Realms

Create your own Minecraft Void Realm! Build floating islands, transfer structures, connect bridges, manage NPC shops, complete RPG quests, and trade with other players.
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pocketworld-0.0.19.jar

File namepocketworld-0.0.19.jar
Uploaded
Nov 12, 2026
Downloads
9
Size
938.0 KB
Mod Loaders
Forge
File ID
9575043
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pocket-world-void-realms-1786006:9575043")

Learn more about Curse Maven

What's new

## 🌟 What's New in Pocket World v0.0.19?

### 🧙‍♂️ Meet the Quest Master (Routine Quest Board)
A brand-new 13th NPC—the **Quest Master**—now stands beside the fountain in your personal market square! 
* **Personalized Offers:** Every player receives deterministic, individual offers (**3 Easy, 2 Medium, 2 Hard**) that refresh every **3 in-game days**.
* **Risk & Reward:** Hold up to **3 active quests** simultaneously. Easy quests give **1x** rewards, Medium **~2.5x**, and timed Hard quests (30–120 mins) grant **~6x rewards + bonus items**!
* **24 New Quests:** Includes woodcutting, mining, combat, bridge building, and a brand-new `FISH_ITEM` objective type.

### 🛡️ Realm Void Safety
Accidental slips into the void inside your Realm will no longer cost you your hard-earned gear:
* Falling into a Pocket World Realm's void teleports you safely back next to your **Pocket World Anchor block** in the Overworld.
* You take **zero fall damage** and **keep your entire inventory**, even if `keepInventory` is disabled. *(Note: Overworld, Nether, End, and Hub voids retain standard vanilla lethality.)*

### 🚪 Cleaner & Faster Realm Exits
* Replaced the old exit cube (`pocket_return`) with seamless exit options.
* Leave your Realm anytime using the **Exit** option in your market portal menu, running `/pw leave`, or pressing **L** during the initial setup camera phase.
* Existing worlds are automatically migrated—legacy exit cubes and old daily/weekly quest data are safely cleaned up on load.

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