Pocket Urns 1.1.3 for Minecraft 26.3 Fabric
Curse Maven Snippet
What's new
1.1.3 (includes 1.1.1 and 1.1.2)
- Rooms that stay loaded:
/urn loadlimit 0..64keeps recently visited rooms running while no one is inside. Singleplayer defaults to 4 and dedicated servers to 0. Carried urns don't keep rooms loaded. - Dropped items: the new
/gamerule pocket_urns:keep_dropsstops items from despawning in pocket rooms. It's on by default in singleplayer and off on new dedicated-server worlds. - Safer arrival: entering a room puts you on a clear spot to stand.
- Losing access: players who can no longer use an urn are sent out of its room, and their bed respawn inside it gets cleared.
- Tier 3 urns now reserve the space above them.
- Nether portals no longer light or teleport anything inside pocket rooms. It was a balance nightmare and a source for loopholes.
This mod has no additional files

