pocketdoor-1.7.0 for mc1.12.2
Curse Maven Snippet
What's new
1.7.0 (Minecraft 1.12.2, Forge)
Visitors, trust and bans
- Every pocket has a visitor level: none (nobody gets in), look (walk around only), use (open chests, use things, sleep), build. Default is use, the same as before.
- Trust list with a level per player:
/pocket trust <player> [level],/pocket untrust <player>,/pocket trusted. Trusted players get in past a lock./pocket trust <player> nonebans them even when the pocket is open. Players are looked up by name, so they need to have joined the server at least once. - Look-only visitors can't open containers, press buttons, trade, ride or sleep; the exit door still works for them.
Commands
/pocket hometakes you to your pocket from anywhere, door or no door, and back to where you came from when run inside. 30-second cooldown by default./pocket lock,/pocket unlock,/pocket visitors [level],/pocket info,/pocket load on|off(same as sneak-clicking the exit door),/pocket reset confirmto wipe your pocket back to a fresh shell.- Admin commands for ops:
/pocket admin tp|where|list|lock|unlock|load|info|trusted|reset|transfer|return. Transfer hands a pocket (lock, trust list and doors included) to another player; return sends a stuck player out of any pocket.
Pets and mounts
- The mount you're riding, animals on a lead and your own pets (not sitting) within 8 blocks go through the door with you and are re-leashed on the other side. Turn it off in the config and the old "dismount first" rule returns.
Config (new categories in config/pocketdims.cfg)
- Default visitor level, start new pockets locked, door cooldown, dimension ids where doors don't work (e.g. 1 for the End), teleport sound and door particles, natural mob spawning inside pockets, chunk loading on/off with a server-wide cap, pet radius, home cooldown and whether it works from other dimensions, admin permission level.
- Wall-skin allow and deny lists by block id (
reskinAllowed,reskinDenied).
For pack makers
- Events on
MinecraftForge.EVENT_BUS(com.pocketdims.api.PocketEvent): Enter (cancellable), Leave, Created, Reskin (cancellable), AccessChanged. - 11 advancements in the
pocketdims:namespace: enter, visit, host, reskin, lock, trust, sleep, loading, home, pets, plus a root for holding a door.
Existing worlds carry over unchanged: pockets, locks and door ownership are kept.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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