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Pocket Door

Create your own pocket dimension! Very simple!
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pocketdoor-1.7.0 for mc1.12.2

File namepocketdoor-1.7.0-mc1.12.2.jar
Uploader
ChuckleForgeChuckleForge
Uploaded
Oct 27, 2026
Downloads
11
Size
110.1 KB
Mod Loaders
Forge
File ID
9347427
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pocket-door-1751090:9347427")

Learn more about Curse Maven

What's new

1.7.0 (Minecraft 1.12.2, Forge)

Visitors, trust and bans

  • Every pocket has a visitor level: none (nobody gets in), look (walk around only), use (open chests, use things, sleep), build. Default is use, the same as before.
  • Trust list with a level per player: /pocket trust <player> [level], /pocket untrust <player>, /pocket trusted. Trusted players get in past a lock. /pocket trust <player> none bans them even when the pocket is open. Players are looked up by name, so they need to have joined the server at least once.
  • Look-only visitors can't open containers, press buttons, trade, ride or sleep; the exit door still works for them.

Commands

  • /pocket home takes you to your pocket from anywhere, door or no door, and back to where you came from when run inside. 30-second cooldown by default.
  • /pocket lock, /pocket unlock, /pocket visitors [level], /pocket info, /pocket load on|off (same as sneak-clicking the exit door), /pocket reset confirm to wipe your pocket back to a fresh shell.
  • Admin commands for ops: /pocket admin tp|where|list|lock|unlock|load|info|trusted|reset|transfer|return. Transfer hands a pocket (lock, trust list and doors included) to another player; return sends a stuck player out of any pocket.

Pets and mounts

  • The mount you're riding, animals on a lead and your own pets (not sitting) within 8 blocks go through the door with you and are re-leashed on the other side. Turn it off in the config and the old "dismount first" rule returns.

Config (new categories in config/pocketdims.cfg)

  • Default visitor level, start new pockets locked, door cooldown, dimension ids where doors don't work (e.g. 1 for the End), teleport sound and door particles, natural mob spawning inside pockets, chunk loading on/off with a server-wide cap, pet radius, home cooldown and whether it works from other dimensions, admin permission level.
  • Wall-skin allow and deny lists by block id (reskinAllowed, reskinDenied).

For pack makers

  • Events on MinecraftForge.EVENT_BUS (com.pocketdims.api.PocketEvent): Enter (cancellable), Leave, Created, Reskin (cancellable), AccessChanged.
  • 11 advancements in the pocketdims: namespace: enter, visit, host, reskin, lock, trust, sleep, loading, home, pets, plus a root for holding a door.

Existing worlds carry over unchanged: pockets, locks and door ownership are kept.

This mod has no additional files