pocketdoor-1.6.4 for mc1.12.2
Curse Maven Snippet
What's new
## pocketdoor-1.6.4 for mc1.12.2 (Forge)
Bug-fix release. No new content, safe to drop into existing worlds. Recommended for every server.
**Fixed**
- Walking through someone else's door sometimes took you to your OWN pocket, ignored their lock and put your return point a block off. The door's position was being read after the game had reused it. This is the "lock didn't work" bug.
- Visitors can no longer use buckets (Forge universal buckets included), flint and steel, fire charges, bone meal, spawn eggs, end crystals, minecarts, hoes, axes or shovels in someone else's pocket.
- Visitors could punch items out of your item frames, strip your armour stands and break paintings and chest carts, by hand or with arrows. Blocked. Flaming arrows from visitors no longer light your TNT.
- Servers with a world border: the border was copied into the pocket dimension, so pockets far along the row were in the kill zone. The pocket dimension now ignores the overworld's border.
- Sleeping in a pocket while everyone in the overworld also slept skipped two nights. Now one.
- Your own machines (quarries, block breakers and placers, deployers) were refused as "visitors" in your pocket. They work now.
- Dying in the pocket without a bed there could respawn you inside pocket #1 when the world spawn happened to fall there. You now go to your overworld bed or spawn.
- Pockets kept chunk-loaded are now self-repaired while you are away, not only while someone is inside.
- Chorus flowers can't be used as a wall skin (they destroyed themselves and left a hole).
- A refused visitor placement no longer shows one item fewer until the next inventory sync.
- A stray player rescued from the void is no longer dropped into a locked pocket that isn't theirs.
- The door now plays iron door sounds instead of wooden ones.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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