File Details
pneumaticcraft-repressurized-1.12.2-0.11.0-357.jar
- B
- May 20, 2019
- 8.97 MB
- 3.7K
- 1.12.2
File Name
pneumaticcraft-repressurized-1.12.2-0.11.0-357.jar
Supported Versions
- 1.12.2
New
- Added the Redstone Module, a tube module that allows redstone signals to be transmitted along pressure tubes.
- Toggle a module between input and output by right-clicking with a wrench.
- 16 independent channels are available; right-click with a dye to set a module's channel (the dye will not be used up by default, but see
useUpDyesWhenColoringconfig setting)). - Add an Advanced PCB to the module to gain some extra signal processing, e.g. integrated logic gates, timers, toggle latches, comparators...
- Tough As Nails support:
- PneumaticCraft heat (and cold!) sources will have an effect on your body temperature. Take care!
- Added the Air Conditioning Upgrade for the Pneumatic Chestplate. This will use pressure to try and regulate your body temperature, protecting from Tough As Nails temperature extremes. Up to 4 upgrades can be added (although the max of 4 would only be needed for the most extreme conditions).
- See
tanHeatDividerandtanRefreshIntervalconfig settings.
- Added the Thermal Compressor, a machine which converts temperature differences on opposite sides directly to air pressure.
- Heat will attempt to equalize across sides, so effort is needed to maintain a temperature gradient across the compressor.
- See
thermalCompressorThermalResistanceconfig setting.
Updates
- Plastic Mixer CraftTweaker support has been heavily reworked:
- There is now far more extensive CraftTweaker support, allowing melting or solidifying more than just plastic. E.g. you could add a recipe to convert Thermal Foundation Rockwool to/from Blazing Pyrotheum.
- Fluid->solid ratio (mB per item) can be defined on a per-recipe basis.
- Conversions can be melt-only, solidify-only, or both melt & solidify. E.g. you could add a recipe to melt Lapis into IC2 Coolant, but not allow resolidification.
- Since the Plastic Mixer also colourizes items/blocks, this is primarily intended for those which can have one of 16 colours (Wool, Concrete, Terracotta...). However, melting-only recipes (such as Lapis->Coolant) will work. Trying to solidify to items/blocks which aren't colourizable does work, but still uses dye.
- See https://github.com/TeamPneumatic/pnc-repressurized/issues/343 for CT docs until https://crafttweaker.readthedocs.io/en/latest/#Mods/PneumaticCraft_Repressurized/PneumaticCraft_Repressurized/ is updated.
- This breaks the CT methods added in 0.10.4 - sorry! But the new system is far more powerful.
- General Plastic Mixer changes:
- Quality of Life: The item selection GUI side tab now auto-opens if the Plastic Mixer has fluid in the tank
- If there's no fluid in the tank which can be solidified, the item selection side tab now hides the buttons (since they don't do anything). The Lock Selection checkbox remains usable, though.
- The misleading GUI arrow from input item to output item is gone, replaced by arrows from the input item to the fluid tank, and from the fluid tank to the output item.
- The above arrow has been replaced by a small "book" icon, which can be used to show all recipes for the Plastic Mixer in JEI.
- The Item Temperature gauge now shows the required temperature to melt an item in its tooltip, if applicable.
- When moving Pneumatic Armor stat windows, the move GUI now shows other open stat windows too (with a grey border) to make it easier to line things up, avoid overlaps etc.
- Performance: tile entity data syncing now causes far fewer block/chunk updates, which should improve performance in general.
- Performance: player jet boots particles are now all handled client-side; only player jet boots state needs to be synced from server to clients when it changes - much less network traffic.
- Performance: crop sticks growth particles are now done client-side, reducing server->client traffic.
- Crop stick growth tick chance is now configurable: see
cropSticksGrowthBoostChance. - Custom air particle density (used in many places: pressure chamber, leaking tubes, jet boots...) now respects the clientside particle density setting.
- Dyed Aphorism Tiles now keep their colours when the block is broken.
- Added a self-craft recipe which resets the colour of a dyed Aphorism Tile item.
- Made drone area sorting more deterministic (see https://github.com/TeamPneumatic/pnc-repressurized/issues/342).
- JEI now shows an info tab for all items & blocks which have tooltip information (same info as the item tooltip is shown here - just another way to view it)
- Dyeing drones no longer uses the dye by default (but see
useUpDyesWhenColoringconfig setting)
Fixes
- Restored the Thermopneumatic Processing Plant "Dump Input Tank" button. Was a mistake to remove that.
- Added missing Patchouli docs page for the "Pick Up Item" programming widget.

