File Details
pmweather_aeronautics-0.5.9.jar
- B
- Jun 26, 2026
- 67.90 KB
- 36
- 1.21.1
- NeoForge
File Name
pmweather_aeronautics-0.5.9.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
0.4.5 - High-Detail Profile Tuning
Increased aerodynamic profile detail for more realistic shape-based wind response. This improved rotation/detail for larger objects, but made small objects easier to destabilize.
0.4.6 - Fair Sample Budgeting
Added fair-share wind sample budgeting across active Sable objects. When many objects are active, the mod now spreads the sample budget more evenly instead of letting early-ticked objects consume most of it.
The default exterior sample count was lowered back to 12 while keeping high profile resolution.
0.4.7 / 0.5.0 - Sable Force Pipeline
Moved toward a cleaner Sable-style force pipeline. PMWeather Aeronautics calculates wind pressure, then hands the result to Sable so Sable/Rapier handles mass, inertia, rotation, collisions, and final motion.
The global wind sample budget was also raised to 512 by default.
0.5.1 - Sample Monitoring Commands
Added live sample monitoring commands for testing performance and wind behavior.
/pmaero samples
/pmaero samples live on
/pmaero samples live off
These help show active objects, sample usage, cache hits, and whether the wind sample budget is being reached.
0.5.2-0.5.3 - Torque Stability Fixes
Fixed artificial rotation caused by sparse exterior sample points and side-pressure imbalance. Wind pressure is now applied more cleanly through side pressure centers instead of letting small sample differences create constant fake torque.
This greatly reduced Dzhanibekov-like flipping on small and medium objects without adding small-object damping.
0.5.4 - Detailed Wind Debugging
Added detailed CSV debugging for Sable wind interaction.
/pmaero winddebug start
/pmaero winddebug stop
/pmaero winddebug status
The debug file records object velocity, angular velocity, wind samples, pressure centers, net force, net torque, and sample budget behavior.
0.5.5-0.5.8 - Small Object Stability Fixes
Used debug logs to fix the remaining 1-block instability. The main problems were velocity feedback, pressure-line torque offsets, and excessive air-relative impulse on very low-mass objects.
These fixes prevent tiny objects from being launched to extreme speeds or glitching through the ground, without using artificial small-object dampening or angular damping.
0.5.9 - Command Cleanup
Cleaned up the command system so everything is under one root:
/pmaero
Current commands:
/pmaero wind
/pmaero samples
/pmaero samples live on
/pmaero samples live off
/pmaero winddebug start
/pmaero winddebug stop
/pmaero winddebug status