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Player System

Awaken your System, level up your stats, fuse unique skills, and clear deadly dungeons, gates, and a Tower as a rising Hunter!
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player_system-0.0.10-Aura-01.jar

File nameplayer_system-0.0.10-Aura-01.jar
Uploaded
Nov 4, 2026
Downloads
56
Size
8.8 MB
Mod Loaders
NeoForge
File ID
9439663
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:player-system-1774060:9439663"

Learn more about Curse Maven

What's new

Player System 0.0.10

NEW: Rank aura
- Every awakened player now glows with an aura that matches their rank, from a faint dust at H up to a pillar of light at SSS.
- Your class line changes its look: embers (Warrior), smoke (Shadow), shield plates (Guard), runes (Arcane), leaves (Scout).
- The aura grows with your skills: a ring of white sparks for every 12 skills, up to 3.
- You see your own aura and the 4 nearest players. Turn parts off in Options > Aura (own, others, growth, first person, detail).
- Invisible and spectating players show no aura. Servers can switch auras off.

CHANGED
- The shop now refreshes at dawn of the Minecraft day instead of by real time (server option shopDayTicks).
- Quickly switching Tower/Contract views and holding the point buttons no longer floods the server.

FIXED
- A class removed by a data pack no longer blocks picking a new one.

Note: server and players must update together (new network version).

This mod has no additional files