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Player Speed Cap

Adds a configurable movement speed cap for players without affecting other entities.
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playerspeedcap-1.20.1-1.1.0.jar

File nameplayerspeedcap-1.20.1-1.1.0.jar
Uploader
Yu13Yu13
Uploaded
Sep 7, 2026
Downloads
45
Size
11.4 KB
Mod Loaders
Forge
File ID
8829374
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:player-speed-cap-1685870:8829374")

Learn more about Curse Maven

What's new

Player Speed Cap 1.1.0

- Configuration now generates automatically at:
  config/playerspeedcap-common.toml
- All worlds in the same instance now share one configuration.
- Added server-to-client speed limit synchronization.
- The default player movement speed attribute cap remains 0.15.
- Non-player entities remain unaffected.

Upgrading from 1.0.0:
- Replace the old mod JAR with this version.
- Old playerspeedcap-server.toml files are no longer used.
- Copy any customized limit into the new common configuration.
- Multiplayer requires the new version on both client and server.

This mod has no related projects