playerspeedcap-1.20.1-1.1.0.jar
Curse Maven Snippet
What's new
Player Speed Cap 1.1.0
- Configuration now generates automatically at:
config/playerspeedcap-common.toml
- All worlds in the same instance now share one configuration.
- Added server-to-client speed limit synchronization.
- The default player movement speed attribute cap remains 0.15.
- Non-player entities remain unaffected.
Upgrading from 1.0.0:
- Replace the old mod JAR with this version.
- Old playerspeedcap-server.toml files are no longer used.
- Copy any customized limit into the new common configuration.
- Multiplayer requires the new version on both client and server.
This mod has no additional files

