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Player Abilities

Adds an extensive and customizable ability framework to grant players active, passive, and triggered abilities.
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playerabilities-1.21.1-1.0.8

File nameplayer_abilities-1.0.8.jar
Uploader
SilvertideSilvertide
Uploaded
Aug 15, 2026
Downloads
58
Size
201.6 KB
Mod Loaders
NeoForge
File ID
8655479
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:player-abilities-1600309:8655479"

Learn more about Curse Maven

What's new

1.0.8

  • Fixed a passive ability whose id nests under another's (like example:speed and example:speed/two) having its attribute bonuses stripped when the other activates.

1.0.7

  • Players with PMMO's ignoreReqs flag (/pmmo admin <player> ignoreReqs) now bypass ability skill requirements, matching how PMMO treats its own requirements.
  • Fixed passive abilities losing their attribute bonuses after returning through the End exit portal.
  • A triggered ability that throws an error no longer crashes the server; it is logged and skipped.
  • Fixed rarer issues found in a full audit: a possible login crash with addon abilities, a config leak between servers on the client, skill-mod grant reconciliation running against a stale player after respawn or during the End credits, and duplicate tick jobs stacking on death.

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