planariumpanorama-1.21.1-1.5.jar
Curse Maven Snippet
What's new
Planarium Panorama v1.5
Changes since v1.4.2
New: Sable & Create Aeronautics support (still experimental)
- Sable sublevels (ships, contraptions) are shown in the giant scenery and in Planarium miniatures, with their animated models, machine sounds and particles.
- A Planarium placed on a ship works while the ship moves: the scenery follows the ship's position and rotation, and the sun, moon, stars and clouds rotate with it.
- New integration toggle for Sable / Create Aeronautics. Ars Sable is recommended.
New: View distance
- It's a frozen ring of scenery beyond the detail radius, it extends how far you can see from the jar (up to 96 blocks). You need to leave and re-enter the jar to update the blocks in this rendering.
- "View radius" is now the "detail radius", the area that keeps updating live.
- New fog mode that follows the edge of the scenery.
New: Submerged jars
- A Planarium underwatergets underwater fog, biome water color and underwater ambience (including Dynamic Surroundings). More testing to be done for a submerged planarium on a sublevel.
Changes
- The Contraption Lights option now only affects the giant scenery and the miniature; colored light inside the jar always follows Contraption Lights.
- Config descriptions cleaned up and clarified.
Fixes
- Fixed a stutter every second when several Planariums share the same jar (same name) next to each other.
- Fixed crops not appearing in the scenery or the miniature.
- Windy gusts now spawn at their real place in the scenery (so they don't spawn inside blocs or close to the surface)
This mod has no additional files

