Pixelmon_Shader_Compat-1.0.3.jar
Curse Maven Snippet
What's new
Added two rendering pipelines: CPU skinning and GPU skinning:
- CPU skinning delivers the best visual quality. Pokémon can cast shadows with shaders enabled, but it comes with significant performance overhead.
- GPU skinning provides optimal performance with acceptable visual results.
- Added in-game configuration to switch between CPU skinning and GPU skinning on the fly.

All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

