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PixelmonShaderCompat

Fixed a bug where Pixelmon entities became invisible when shader packs were enabled
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Pixelmon_Shader_Compat-1.0.3.jar

File namepixelmonshadercompat-1.0.3.jar
Uploader
NightCityVNightCityV
Uploaded
Oct 17, 2026
Downloads
16
Size
45.7 KB
Mod Loaders
NeoForge
File ID
9220049
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:pixelmonshadercompat-1736655:9220049"

Learn more about Curse Maven

What's new

Added two rendering pipelines: CPU skinning and GPU skinning:

  1. CPU skinning delivers the best visual quality. Pokémon can cast shadows with shaders enabled, but it comes with significant performance overhead.
  2. GPU skinning provides optimal performance with acceptable visual results.
  3. Added in-game configuration to switch between CPU skinning and GPU skinning on the fly.

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