Pixelmon Scouter 0.1.3
Curse Maven Snippet
What's new
Panels
- Fixed Nature's stat suffix (e.g. "(Spe+/SpD-)") sometimes rendering outside the Analysis card's border - cards now size themselves to their content instead of a fixed width.
- Field Data now shows the EV Yield a Pokemon grants when defeated.
- Hold a new key (Z by default, rebindable) to expand the Analysis card into a precise per-stat IV/EV breakdown.
- Panels now scale up further while you're zoomed in (works with any zoom mod), so scanning something far away and zooming in actually makes it more readable.
Rarity
- Fixed rarity being thrown off by spawn conditions that need a deliberate action (Rock Smash, fishing, Sweet Scent, Curry, Headbutt, Forage) or are confined to Ultra Space - e.g. Onix no longer shows as COMMON off the back of a single Ultra Space spawn entry.
- Replaced the 5-tier rarity system with 9 fixed tiers (Ultra Rare through Abundant) for finer granularity at the rare end, and realigned the color coding with the gray/green/blue/purple/orange/red convention most rarity systems use.
Under the hood
- Added diagnostics that flag in the log if the bundled rarity/spawn/drop data doesn't match the installed Pixelmon version, and a couple of previously-silent lookup failures now log instead of failing quietly.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

