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Pixelmon Scouter

Look at any wild Pokemon or trainer to see their real stats - nature, IVs, moves, drops and more - in a scouter-style HUD, powered entirely by Pixelmon's own data.
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Pixelmon Scouter 0.1.3

File namepixelmon-scouter-0.1.3.jar
Uploader
KeitasKeitas
Uploaded
Aug 10, 2026
Downloads
23
Size
160.2 KB
Mod Loaders
NeoForge
File ID
8615460
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:pixelmon-scouter-1639083:8615460"

Learn more about Curse Maven

What's new

Panels

  • Fixed Nature's stat suffix (e.g. "(Spe+/SpD-)") sometimes rendering outside the Analysis card's border - cards now size themselves to their content instead of a fixed width.
  • Field Data now shows the EV Yield a Pokemon grants when defeated.
  • Hold a new key (Z by default, rebindable) to expand the Analysis card into a precise per-stat IV/EV breakdown.
  • Panels now scale up further while you're zoomed in (works with any zoom mod), so scanning something far away and zooming in actually makes it more readable.

Rarity

  • Fixed rarity being thrown off by spawn conditions that need a deliberate action (Rock Smash, fishing, Sweet Scent, Curry, Headbutt, Forage) or are confined to Ultra Space - e.g. Onix no longer shows as COMMON off the back of a single Ultra Space spawn entry.
  • Replaced the 5-tier rarity system with 9 fixed tiers (Ultra Rare through Abundant) for finer granularity at the rare end, and realigned the color coding with the gray/green/blue/purple/orange/red convention most rarity systems use.

Under the hood

  • Added diagnostics that flag in the log if the bundled rarity/spawn/drop data doesn't match the installed Pixelmon version, and a couple of previously-silent lookup failures now log instead of failing quietly.

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