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PikminCraft

Pikmin in Minecraft
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pikmincraft-1.0.0.jar

File namepikmincraft-1.0.0.jar
Uploader
Lt_DO7Lt_DO7
Uploaded
Nov 8, 2026
Downloads
24
Size
320.8 KB
Mod Loaders
Fabric
File ID
9510765
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:pikmincraft-1773135:9510765"

Learn more about Curse Maven

What's new

Changelog

1.0.0 (first release)

The first version of PikminCraft, for Fabric 1.20.1.

Pikmin

  • 12 kinds of Pikmin from all four games: Red, Yellow, Blue, Purple, White, Rock, Winged, Ice, Glow, Bulbmin, and Mushroom (plus the leaf, bud and flower stages).
  • Each kind has its own strengths:
    • Reds are fireproof, Yellows are electricity-proof and Blues breathe underwater.
    • Purples hit like ten Pikmin, and Whites are poison-proof.
    • Rocks are crush-proof, Wingeds fly, Ices freeze what they attack, and Glows are immune to every hazard.
  • Pikmin grow from seeds. Pluck a sprout to add it to your squad. Leaves grow into buds and flowers, and older Pikmin run faster and hit harder. Nectar turns a Pikmin straight into a flower.
  • Pikmin take no fall damage. Others drown in water after 5 seconds, unless you whistle them out.

Controls

  • V (hold) whistles, R throws, Z switches type, X dismisses your squad, C swaps captains, and P opens the Piklopedia. All of these can be changed in Controls.
  • A corner display shows the selected type, the size of your squad and how many Pikmin are out in the field.

Onions

  • Sleeping Onions sit out in the world, each colour in its own kind of biome. Wake one to get your first seed.
  • Onions take in carried pellets and bodies and turn them into seeds. They store Pikmin, and they only take their own colour.
  • Only 100 Pikmin can be out at once. New ones beyond that go straight into the Onion.
  • Sneak + right-click an Onion to pack it up, along with every Pikmin inside it, so you can move camp.
  • There's a craftable Glow Onion for Glow Pikmin.

Carrying

  • Pellets, enemy bodies and treasures need as many Pikmin as they weigh (shown as a "3/5" counter), and more Pikmin carry them faster.
  • Pellet Posies grow 1, 5 or 10 pellets whose colour keeps changing.
  • Dismissed Pikmin get on with things by themselves: carrying, fighting nearby monsters, knocking pellets off posies and working on obstacles.

Day and night

  • A sun meter shows how much of the day is left, with a warning near sunset.
  • At sunset your Pikmin go aboard their Onions and the Onions take off. Pikmin left out alone get eaten. You can turn this off with /gamerule pikminSunsetRule false.
  • At night, Glowcaps sprout and give Glow Pikmin.

Enemies and bosses

  • Enemies: Bulborb, Dwarf Bulborb, Frosty Bulborb, Wollywog, Sheargrub, Fiery Blowhog, Watery Blowhog, Anode Beetle, Puffstool, Iridescent Flint Beetle and Bulborb Larva.
  • Bosses: Emperor Bulblax, Beady Long Legs, Burrowing Snagret, Empress Bulblax and Titan Dweevil. Each has a health bar and drops a treasure.
  • How they fight: creatures eat Pikmin, shake off the ones latched on, and some breathe fire, water, electricity or ice.
  • Puffstools turn Pikmin into Mushroom Pikmin until you beat the Puffstool.
  • Spawn eggs: every enemy has one.

Treasure and the ship

  • The ship is crafted and placed. Carry treasures to it to earn Pokos, Sparklium, Juice, or one of the 30 ship parts.
  • The ship's pod turns pellets and bodies into seeds.
  • Treasures lie around the world, and White Pikmin dig up the buried ones.

Caves

  • Cave entrances generate in the world. Each cave has several sublevels, with enemies that get tougher as you go down, Bulbmin dens, treasures and posies.
  • The last sublevel has a boss, and a geyser back to the surface.
  • Your squad, captains and Oatchi come down with you.

Captains and Oatchi

  • The Captain's Badge recruits up to 2 extra captains. Send them anywhere, and swap squads between you.
  • The Pup Collar summons Oatchi. Ride him, make him rush, or have him sniff out the nearest treasure.

Items and obstacles

  • Ultra-Spicy Spray makes your squad faster and stronger.
  • Ultra-Bitter Spray turns nearby enemies to stone.
  • Bomb Rocks blow up walls and hurt enemies, but not your Pikmin.
  • Obstacles:
    • Paper, stone and crystal walls.
    • Electric gates, gas pipes and fire geysers, which only the right Pikmin survive.
    • Bridge kits, which Pikmin build plank by plank.
  • The Piklopedia records every Pikmin, creature and treasure you've found.

Known issues

  • The Onion has its finished model. Everything else (Pikmin, enemies, the ship, captains and Oatchi) still uses placeholder models.

This mod has no additional files