pikmincraft-1.0.0.jar
Curse Maven Snippet
What's new
Changelog
1.0.0 (first release)
The first version of PikminCraft, for Fabric 1.20.1.
Pikmin
- 12 kinds of Pikmin from all four games: Red, Yellow, Blue, Purple, White, Rock, Winged, Ice, Glow, Bulbmin, and Mushroom (plus the leaf, bud and flower stages).
- Each kind has its own strengths:
- Reds are fireproof, Yellows are electricity-proof and Blues breathe underwater.
- Purples hit like ten Pikmin, and Whites are poison-proof.
- Rocks are crush-proof, Wingeds fly, Ices freeze what they attack, and Glows are immune to every hazard.
- Pikmin grow from seeds. Pluck a sprout to add it to your squad. Leaves grow into buds and flowers, and older Pikmin run faster and hit harder. Nectar turns a Pikmin straight into a flower.
- Pikmin take no fall damage. Others drown in water after 5 seconds, unless you whistle them out.
Controls
- V (hold) whistles, R throws, Z switches type, X dismisses your squad, C swaps captains, and P opens the Piklopedia. All of these can be changed in Controls.
- A corner display shows the selected type, the size of your squad and how many Pikmin are out in the field.
Onions
- Sleeping Onions sit out in the world, each colour in its own kind of biome. Wake one to get your first seed.
- Onions take in carried pellets and bodies and turn them into seeds. They store Pikmin, and they only take their own colour.
- Only 100 Pikmin can be out at once. New ones beyond that go straight into the Onion.
- Sneak + right-click an Onion to pack it up, along with every Pikmin inside it, so you can move camp.
- There's a craftable Glow Onion for Glow Pikmin.
Carrying
- Pellets, enemy bodies and treasures need as many Pikmin as they weigh (shown as a "3/5" counter), and more Pikmin carry them faster.
- Pellet Posies grow 1, 5 or 10 pellets whose colour keeps changing.
- Dismissed Pikmin get on with things by themselves: carrying, fighting nearby monsters, knocking pellets off posies and working on obstacles.
Day and night
- A sun meter shows how much of the day is left, with a warning near sunset.
- At sunset your Pikmin go aboard their Onions and the Onions take off. Pikmin left out alone get eaten. You can turn this off with
/gamerule pikminSunsetRule false. - At night, Glowcaps sprout and give Glow Pikmin.
Enemies and bosses
- Enemies: Bulborb, Dwarf Bulborb, Frosty Bulborb, Wollywog, Sheargrub, Fiery Blowhog, Watery Blowhog, Anode Beetle, Puffstool, Iridescent Flint Beetle and Bulborb Larva.
- Bosses: Emperor Bulblax, Beady Long Legs, Burrowing Snagret, Empress Bulblax and Titan Dweevil. Each has a health bar and drops a treasure.
- How they fight: creatures eat Pikmin, shake off the ones latched on, and some breathe fire, water, electricity or ice.
- Puffstools turn Pikmin into Mushroom Pikmin until you beat the Puffstool.
- Spawn eggs: every enemy has one.
Treasure and the ship
- The ship is crafted and placed. Carry treasures to it to earn Pokos, Sparklium, Juice, or one of the 30 ship parts.
- The ship's pod turns pellets and bodies into seeds.
- Treasures lie around the world, and White Pikmin dig up the buried ones.
Caves
- Cave entrances generate in the world. Each cave has several sublevels, with enemies that get tougher as you go down, Bulbmin dens, treasures and posies.
- The last sublevel has a boss, and a geyser back to the surface.
- Your squad, captains and Oatchi come down with you.
Captains and Oatchi
- The Captain's Badge recruits up to 2 extra captains. Send them anywhere, and swap squads between you.
- The Pup Collar summons Oatchi. Ride him, make him rush, or have him sniff out the nearest treasure.
Items and obstacles
- Ultra-Spicy Spray makes your squad faster and stronger.
- Ultra-Bitter Spray turns nearby enemies to stone.
- Bomb Rocks blow up walls and hurt enemies, but not your Pikmin.
- Obstacles:
- Paper, stone and crystal walls.
- Electric gates, gas pipes and fire geysers, which only the right Pikmin survive.
- Bridge kits, which Pikmin build plank by plank.
- The Piklopedia records every Pikmin, creature and treasure you've found.
Known issues
- The Onion has its finished model. Everything else (Pikmin, enemies, the ship, captains and Oatchi) still uses placeholder models.
This mod has no additional files

