
Pickup Arrow 2
Pick up arrows fired by skeletons and other creatures (mobs)!
Have you ever wondered why you can't pick up arrows fired by skeletons? Pickup Arrow changes that!
This lightweight Minecraft mod allows players to pick up arrows fired by creatures—including skeletons, strays, and "bogged"—just like regular arrows.
Features
- Collect arrows from creatures: Pick up arrows fired by skeletons or other configured entities.
- Configurable entities: Use entity IDs to define which creatures or players can serve as an "arrow source."
- Arrow type settings: Individually configure standard arrows, tipped arrows (potion effects), spectral arrows, and arrows from other mods.
- Creative mode support: Optionally enable arrow pickup even while in Creative mode.
- Automatic configuration: Default settings are generated automatically.
- Lightweight design: No additional blocks, items, or complex game mechanics.
- Multi-loader support: Available for Forge, NeoForge, and Fabric.
Configuration
Pickup Arrow includes a TOML configuration file that lets you specify exactly which arrows can be picked up and which entities they must originate from.
By default, picking up arrows fired by skeletons, strays, or "bogged" is enabled. ## Compatibility
- Minecraft: 26.2
- Mod Loader: Forge / NeoForge / Fabric
- Version: 2.26.2
- Server and Singleplayer
Install the version that matches your mod loader – have fun collecting arrows!
Notes for Forge:
- A restricted method in java.lang.System … was called
- This is not an error or a bug caused by Forge; rather, it is expected behavior in Java 25.
- You can add
--illegal-native-access=allowto your JVM arguments to suppress these warning messages.
Bug Reports
Have you encountered a bug or a compatibility issue? Please report it in the comments on CurseForge, including your Minecraft version, your mod loader, and the relevant log files.
Developed by ErythroCraft
Owner: Hnterix

