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Physical Load

What you carry weighs on you.
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physical-load-fabric-1.21.1-0.3.2.jar

File namephysical-load-fabric-1.21.1-0.3.2.jar
Uploader
beyazkuyrukbeyazkuyruk
Uploaded
Oct 29, 2026
Downloads
9
Size
1.0 MB
Mod Loaders
Fabric
File ID
9366677
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:physical-load-1773205:9366677"

Learn more about Curse Maven

What's new

0.3.2

 

  • Carried weight. Stacks, armour, both hands, the cursor and the personal crafting grid contribute to the load. Shulker boxes, bundles and nested containers include their contents.
  • Load distribution. Hand-held, worn and supported loads contribute differently to effort; the physical mass stays the same.
  • Effort and recovery. Movement and mining build effort, strain and accumulated fatigue. Rest gradually reduces strain and fatigue. Sustained sprinting can be interrupted when the player is too tired.
  • Player state. Fatigue is saved with the player and is not reset by putting a load down.
  • Hand Steelyard. A craftable instrument for loads up to 20 kg, used with the load in the other hand.
  • Standing Steelyard. A craftable, placeable instrument for loads up to 100 kg. It preserves calibration through breaking, replacing and world saves, and drops if its support is removed.
  • Approximate readings. Instrument graduations and persistent calibration error affect the displayed result. A container's body, contents and water are included. Over-capacity loads give no reading.
  • Optional wet clothing. With Wetting & Drying, absorbent clothing gains water weight from rain or immersion and loses it as it dries. Partial immersion and outer rain-protective layers are taken into account.
  • Optional inventory support. Realistic Inventory Plus clothing, pockets, belts, straps, pouches and backpacks are counted. Neither integration is required for the mod to work.
  • Data and diagnostics. Data-pack weight definitions, server configuration and operator commands for inspecting and auditing the calculation.
  • Appearance and language. Two custom instrument texture atlases inspired by Roman/medieval tools. The selected tied stone-load project icon. English and Turkish gameplay text. No permanent weight HUD or automatic numeric mass tooltips.
  • Platforms. Separate NeoForge and Fabric builds for Minecraft 1.21.1. No other gameplay mod is required, and the Fabric API modules needed by Physical Load are included.