Philosopher's Touch 2.0.1
Curse Maven Snippet
What's new
Philosopher's Touch 2.0.1
First public release. Everything you break turns into something else: a block spreading over the land, a summoned swarm or a boss.
2.0.1
- License: All Rights Reserved. No gameplay change.
2.0.0 features
- Presets:
challenge(default),lucky,chaos,nether,monsters. Apply one with/transmute preset <name>; edit them or add your own in the world config./transmute statusshows the active preset, or "custom" after a manual change. - Editor window (
/transmute editor, needs the mod on your game):- Settings tab with every setting and action: on/off, preset, active pool, chance, sizes, bosses, mutations, progressive difficulty, quarantine, stop, remove summoned mobs, reset. Changes apply at once, and the tab follows what other operators change.
- Blocks and Mobs tabs to build your own pools from the blocks and mobs of every mod: search (
@mod), mod filter, weights, boss list, new / duplicate / delete / reset / use / save.
- Commands (operators):
/transmute settings ...(chances in percent),/transmute pool use|info|create|add|remove|weight|rename|chance|delete|reset|dimension,/transmute stop|despawn|reset.- Grouped help (
/transmute help settings|pools|actions). - Help, status and lists are clickable, even for players without the mod; incomplete commands answer with their syntax.
- Quarantine: a brewing stand protects the 16 blocks around it. Nothing transmutes there and transmutations stop at its edge. Radius and block are configurable (
/transmute settings quarantine). - Pools: 6 built-in pools (Random, Kaboom!, Jackpot, Hell on Earth, End Invasion, Monster Party). Pools are JSON files and can be added or replaced by datapacks (
data/philosopherstouch/pools/). In the Nether and the End, the random pool switches to the matching theme. - Gameplay extras: mutations (a transmutation can change block on the way), progressive difficulty (grows with the in-game days, capped), boss bar of the nearest transmutation, particles and sounds when a transmutation starts.
- One config per world (
saves/<world>/serverconfig/philosopherstouch-server.toml), saved by commands and the window, reloaded live. - Languages: English and French; players without the mod see English.
- Server friendly: works on a server without the mod on the clients; block entities (chests...) are never replaced; transmutations never load chunks; lag caps and an automatic slowdown when the server lags; errors are caught so they cannot crash the server.
This mod has no additional files