phayriosis_two-B.0.0.6-forge-1.20.1.jar
Curse Maven Snippet
What's new
Mobs:
Abhorrences have a 25% chance to fire an explosive radium projectile when firing its last of 4 shots.
Added radioactive anomalies, abhorrences can create them
Abhorrences now emit radiation to nearby non-parasite mobs
Abhorrences and monstrosities (and all future perennial, advanced, elite, etc parasites) break blocks when suffocating
Blocks:
Added block of raw biometal and block of biometal
Added oil deposits (and their generation)
Added block of oil
Added stairs, slabs, walls, of tough phayrilesh and tough phayrium
Added recipes for mossy and plagued biometal bricks, biometal grate, biometal grate slab, biometal bars, biometal door, and biometal trapdoor. Also added stonecutter recipes for chiseled biometal bricks and biometal brick pillars.
Added dravite and plutite (WIP)
Slightly retextured leeching roots and leeching tendrils
Retextured the egg pile
Retextured the plasmaslate plasma ore
Items:
Added oil droplets and rich coal
Bug fixes:
Fixed the phayriosis effect despawning modded entities when they are dead
fixed abhorrences, gory masses, and monstrosities despawning when unloaded
Fixed biometal grates not letting light through
Fixed middle clicking tough phayrium in creative mode giving you regular phayrium
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