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Peterwolf's Wind & Sails

A realistic, immersive, yet deeply playable wind and sailing mod for Minecraft 26.3 (Fabric).
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Peterwolf's Wind & Sails 1.0.7+26.2

File namepw_wind_n_sails-1.0.7+26.2.jar
Uploader
peterwolf_plpeterwolf_pl
Uploaded
Oct 17, 2026
Downloads
16
Size
238.9 KB
Mod Loaders
Fabric
File ID
9229713
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:peterwolfs-wind-sails-1712315:9229713"

Learn more about Curse Maven

What's new

1.0.7+26.2

  • Minecraft 26.2 Backport (Fabric):
    • Port do Minecraft 26.2 (Fabric Loom 1.17, Java 25, Pack format 94 / [88, 0]).
    • Rozwiązanie breaking changes Mojmap 26.2:
      • Rotacja PoseStack: zastąpienie stack.rotateDegrees przez stack.mulPose(Axis.rotationDegrees(...)) w SailboatRenderer, SportSailboatRenderer, FlagpoleBlockEntityRenderer.
      • submitModel: dostosowanie do sygnatury 8-argumentowej w 26.2 z trailing null dla crumbling overlay w SailboatRenderer, SportSailboatRenderer, BuoyRenderer, FlagpoleBlockEntityRenderer i AnchorRenderer.
      • Interpolacja encji: zastąpienie interfejsu InterpolationHandler / LinearInterpolationHandler z 26.3 konkretną klasą new InterpolationHandler(this, 3) i override getInterpolation() w SailboatEntity, AnchorEntity oraz BuoyEntity.
      • Rozwiązanie dwuznaczności konstruktora ItemStack (ItemLike vs Holder) przy dropach w BuoyEntity.
      • Usunięcie SwingAnimation i przejście na player.swing(hand, true) w AnchorItem oraz BuoyItem.
      • Klawisze: rejestracja KeyMapping pod InputConstants.Type.KEYSYM.
      • Cząsteczki: adaptacja FallingLeavesParticle w ParticleMixin.
      • Receptury i advancementy: dostosowanie warunków kryteriów z liczby mnogiej (recipes) na pojedynczą (recipe).
  • Xaero's Minimap & World Map Integration: added optional compile-time integration and custom map rendering for buoys (BuoyWorldMapRenderer, BuoyTracker), accurately marking red spherical and blue cylindrical buoys on the world map and minimap.
  • Particle Mixin Crash Consolidation: unified wind drift logic for ash smoke, campfire smoke, and falling leaves into a single ParticleMixin on Particle.class via move(DDD)V variable modification, resolving mixin conflicts and client crashes.
  • Mooring & Cleat Collision Refinements: polished aim-assist and interaction priority so fence posts and cleats register right-clicks reliably without adjacent blocks intercepting lead bindings.
  • Auto Wind HUD & Water Arrows on Boarding: mounting a sailboat now automatically activates the wind HUD and wind stream indicators, and gracefully hides them upon dismounting.

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