splinecart-26.3-0.5.1+26.3.jar
Curse Maven Snippet
What's new
0.5.1+26.3
- Port to Minecraft 26.3 (Wilderness Bound).
- Allowed minecarts on parallel tracks to pass each other smoothly without colliding or pushing each other apart (ignoring vehicle and passenger bounding box collisions between different track segments while preserving collisions between carts on the same segment).
- Fixed converging / merging track switches: joining ties now correctly register secondary incoming tracks (
prevAlt) and sync their switch blockstate. - Enabled bidirectional switch routing: when a minecart travels in reverse through a converging track tie (joining two tracks), redstone power now toggles which incoming branch (
prevvsprevAlt) the minecart takes. - Added the ability to toggle smoothing on track ties during building:
- Toggle default player smoothing preference via
/splinecart smoothing on|off|toggleor/splinecart smoothingto query. - Sneak + right-click in the air with Track Ties or Track item to quickly toggle default smoothing mode.
- Sneak + right-click directly on any track tie (with empty hand, Track item, or Track Ties item) to toggle smoothing on that specific tie.
- Right-clicking connected track ties with an empty hand now also toggles smoothing.
- HUD displays real-time track tie smoothing status (
Tie Smoothing: ON / OFF) and shortcut hints when aiming at a track tie during building. - Track building commands (
/splinecart build line,/splinecart build path,/splinecart connect) now respect player smoothing preferences.
- Toggle default player smoothing preference via
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