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PeterWolf's Planes

dds a fully‑steerable biplane to Minecraft, bringing a lightweight, vintage‑style aviation experience to the game.
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Description

PeterWolf’s Planes

planes mod banner

Overview

Peter Wolf’s Planes adds a fully‑steerable biplane to Minecraft, bringing a lightweight, vintage‑style aviation experience to the game. The mod introduces realistic flight physics, speed‑dependent control surfaces, a functional HUD, and a polished visual presentation (custom icon and ModMenu banner).

Features

  • Steerable Biplane Entity – Fly a biplane that responds to mouse look (pitch & roll) and keyboard A/D for yaw/rudder.
  • Speed‑Dependent Controls – Control surface effectiveness scales with forward speed; at a standstill the plane is unresponsive, and responsiveness ramps up linearly as you accelerate.
  • Aerodynamic Lift Tuning – Lift is calibrated to overcome gravity at roughly 35 km/h (≈ 0.486 blocks/tick), providing a smooth take‑off and realistic stall behavior.
  • Improved Gliding Physics – Reduced drag at low throttle and enhanced lift allow graceful glides and energy exchange (climbing slows the plane, diving speeds it up).
  • Larger Landing‑Gear Wheels – Wheels are now 4 × 10 × 10 blocks, with custom textures for a sturdier ground stance and better visual appeal.
  • Cockpit HUD – A glass‑morphic overlay shows current speed (m/s & km/h), altitude, vertical speed (color‑coded), and throttle/brake status.

⚔️ Dogfight Combat Mode (v1.1.0)

While piloting, press V to arm combat mode (shown on the HUD as Combat: ARMED).

Control Action
V Toggle combat mode (ARMED / SAFE)
Left Mouse Button Fire twin machine guns (rapid dual tracers along the nose)
B Drop a lit TNT bomb (consumes 1× TNT; free in Creative)

Combat details

  • Machine guns fire dual streams from the wing roots with plane-relative muzzle velocity — no ammo required.
  • Bombs inherit most of the plane's velocity, fall under gravity with a short fuse, and explode on the ground (or mid-air when the fuse runs out).
  • Occupied aircraft can be damaged by projectiles and explosions. The HUD shows airframe integrity; at 0 HP the plane is destroyed and passengers are ejected.
  • Your own munitions will not damage the plane you are piloting.
  • Keybinds are remappable under Controls → Peter Wolf's Planes.

Paragliting

🪂 Paraglider & other features

  • Paraglider Backpack (chest slot): deploy in free-fall for controlled descent with bank turns, flares, double-W dive, and spiral dives.
  • Squadron Horn + Villager Pilot: recruit AI wingmen into a V-formation.
  • Tail push: approach the tail of an empty plane and hold Shift + Right-Click to wheelbarrow-push it on the ground.
  • Worldgen runway structures with loot.

Paraglider turn

Paraglider Controls

The paraglider uses simple, intuitive flight controls.

  • Steer left or right to pull the corresponding brake line and turn.
  • Double-tap the left or right steering key to enter a fast descending spiral.
  • Double-tap S to search for rising air currents above slopes.
  • Push forward to gain speed.
  • Pull back to slow down and flare before landing.

🚁 Helicopter — Quick Flight Guide

🎮 Controls

  • W (Hold): Lift off / Climb
  • S (Hold): Descend / Land
  • Release W / S: Auto-Altitude Hold (maintains exact altitude)
  • Mouse Forward / Back: Pitch nose down (fly forward) / Pitch up (brake / fly back)
  • Mouse Left / Right: Bank left / right (strafe sideways)
  • A / D: Rotate tail / heading (yaw)
  • Aim at Horizon: Auto-stabilizes into a stationary hover

🛑 Ground, Takeoff & Landing

  1. On the Ground:
    • Controls are locked — moving the mouse won't tilt the helicopter or slide.
    • A / D still rotate the helicopter on the spot to align before takeoff.
  2. Takeoff:
    • Hold W to lift off vertically.
    • The moment skids leave the ground, your cursor automatically centers to the horizon for a smooth, stable start.
  3. Landing:
    • Hold S to descend. Upon touching the ground, the helicopter auto-levels and controls lock into parked mode.

⌨️ Commands & Crafting

  • Toggle Altitude Mode: /helialt (switches between Simple Auto-Hold and Realistic collective)
  • Crafting (3×3 Table):
    • Top: Iron Ingot | Iron Bars | Iron Ingot
    • Mid: Iron Ingot | Minecart | Iron Ingot
    • Bot: Iron Bars | Redstone | Iron Bars

🛫 Aircraft

Aircraft Notes
Biplane Classic starter plane
Large Biplane Bigger airframe
Large Twin-Engine Biplane Twin-engine hauler (furnace “engines”)
Red Baron's Triplane Nimble WWI-style triplane
Water Plane Seaplane with floats (needs a boat in the recipe)
Monoplane Fast single-wing fighter (~2× top speed)

All craft use key-controlled throttle and rudder with mouse look for pitch/bank, plus a glassmorphic cockpit HUD (speed, altitude, V/S, throttle). Press H in the cockpit to cycle full / mini / top-right HUD.


🛠️ Crafting recipes (survival)

Craft in a Crafting Table. Shapes are 3×3. All recipes now support any planks (#minecraft:planks), any wool (#minecraft:wool), and any boat (#minecraft:boats), and automatically unlock in your Recipe Book!

Biplane (plane)

W P W
I I I
  S
  • W any wool · P any planks · I iron ingot · S stick

Large Biplane

W P W
I I I
P S P
  • W white wool · P oak planks · I iron ingot · S stick

Large Twin-Engine Biplane

I F I
W P W
I S I
  • I iron ingot · F furnace · W white wool · P oak planks · S stick

Red Baron's Triplane

R G R
I I I
  S
  • R red wool · G gold ingot · I iron ingot · S stick

Water Plane

  B
W P W
I I I
  • B oak boat · W white wool · P oak planks · I iron ingot

Monoplane (fast fighter)

I D I
W P W
  S
  • I iron ingot · D diamond · W white wool · P oak planks · S stick

Paraglider Backpack (chest armor)

L P L
S W S
L   L
  • L leather · P phantom membrane · S string · W white wool

Helicopter (helicopter)

I B I
I P I
S   S
  • I iron ingot · B iron bars · P any planks · S stick

Squadron Horn

  G
I N I
  I
  • G gold ingot · I iron ingot · N note block

🕹️ Flight Sensitivity & Commands

Customize flight control response to your preference:

  • /planes sensitivity or /planesensitivity — view current flight sensitivity.
  • /planes sensitivity <value> — set overall flight sensitivity (default is 0.80 for smooth, non-twitchy flight; try 0.5 for ultra-smooth or 1.2 for agile dogfighting).
  • /planes sensitivity pitch <value> — tune elevator/pitch responsiveness.
  • /planes sensitivity roll <value> — tune bank/aileron roll responsiveness.
  • /planes sensitivity yaw <value> — tune rudder/yaw turn responsiveness.
  • /planes sensitivity reset — restore defaults.

Villager Pilot Spawn Egg is creative / loot / starter-kit only (not craftable).


⚔️ Dogfight Combat Mode

While piloting, press V to arm combat mode (HUD: Combat: ARMED).

Control Action
V Toggle combat mode (ARMED / SAFE)
Left Mouse Button Fire twin machine guns
B Drop a lit TNT bomb (1× TNT; free in Creative)
  • Machine guns: dual tracers along the nose, free ammo.
  • Bombs inherit plane velocity; short fuse.
  • Occupied airframes take projectile/explosion damage (HUD airframe HP).
  • Hard landings damage the airframe from sink rate (flare gently; a smash can wreck the plane and hurt passengers).
  • Your own munitions do not damage your plane.
  • Keybinds: Controls → Peter Wolf's Planes.

🪂 Paraglider

  • Equip Paraglider Backpack in the chest slot.
  • Deploys in free-fall (after enough fall distance).
  • A/D bank · W dive · S flare · double-W sprint dive · double-A/D spiral · double-S lock minimum sink.
  • Ridge lift on large slopes (≥10×10×10 height/length/width).
  • H — LIFT HUD while flying the paraglider (climb / sink + ridge strength).
  • /liftparticles — optional rising-cloud visualization of updrafts.

🪖 Other features

  • Squadron Horn + Villager Pilot: V-formation wingmen.
  • Tail push: empty plane, approach tail, Shift + Right-Click.
  • Worldgen runway structures with loot.
  • Starter kit (ops): /planes kit or /planekit — all aircraft + paraglider.
  • Optional first-join datapack: peterwolfs-planes-starter-datapack.zip.

PeterWolf's Planes Team

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https://peterwolf.pl

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