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PeterWolf's Groundworks Bulldozer

A fully controllable bulldozer designed for pushing, spreading and leveling granular terrain. Move large amounts of material using an adjustable front blade.
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Peterwolf's Groundworks Bulldozer 0.3.0+1.21.11

File namepw_groundworks_bulldozer-0.3.0+1.21.11.jar
Uploader
peterwolf_plpeterwolf_pl
Uploaded
Oct 24, 2026
Downloads
9
Size
303.4 KB
Mod Loaders
Fabric
File ID
9305997
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:peterwolfs-groundworks-bulldozer-1733994:9305997"

Learn more about Curse Maven

What's new

[0.3.0+1.21.11] - 2026-10-24

Added

  • Backport to Minecraft 1.21.11 (Fabric):
    • Configured for Fabric Loom Remap 1.17-SNAPSHOT, Java 21 toolchain (release = 21), and Pack format 88 (min_format: [88, 0], max_format: [88, 0]).
    • Resolved Minecraft 1.21.11 Mojmap & Fabric API breaking changes:
      • Replaced 26.3 createInterpolationHandler factory with 1.21.11 concrete new InterpolationHandler(this, 3) instance and @Override getInterpolation().
      • Adapted entity interactions to 1.21.11 interact(Player, InteractionHand) and interactAt(Player, Vec3, InteractionHand).
      • Adapted PoseStack rotations to 1.21.11 stack.mulPose(Axis.YP.rotationDegrees(-state.baseYaw)) (replacing 26.3 stack.rotateDegrees(...)).
      • Adapted SubmitNodeCollector.submitModel to 8-argument signature with trailing null crumbling overlay in BulldozerRenderer, HeavyBulldozerRenderer, and SpoilBands.
      • Updated CameraRenderState import from net.minecraft.client.renderer.state.level to net.minecraft.client.renderer.state.
      • Used 1.21.11 Fabric API registrations: EntityModelLayerRegistry.registerModelLayer(...), KeyBindingHelper.registerKeyBinding(...), ItemGroupEvents.modifyEntriesEvent(...), and PayloadTypeRegistry.playC2S().register(...).
    • Integrated with pw_groundworks:0.1.3+1.21.11 and peterwolfs-realistic-tree-felling:1.1.2+1.21.11.

Changed

  • Release cut of the current blade: side-pivot angling, held grade, and loose spoil mound.
  • The pile pushed on the blade is a loose mound. It spills forward and to the sides instead of forming a rectangular wedge.
  • Both bulldozers hold their cutting grade over small mounds and shallow hollows instead of immediately tracing track movement.
  • Fill depressions across the swept strip behind the cutting edge, including cells shaved during the same pass. Use all carried material types and fill lower supported cells before upper lifts.
  • Ramp progress now measures actual vehicle travel, so a blocked machine does not consume its grading pass.

Fixed

  • Blade angling now pivots on the selected side. Angling left pins the left end, angling right pins the right end, and the free end swings forward instead of into the push frame.
  • Apply blade depth only once when computing the world-space cutting grade. Keep consecutive sweep endpoints on the same reference plane.
  • Replace oversized staircase spoil with a bounded, continuous sloping heap; preserve material volume when discharge is blocked.

Added

  • Left/right arrows angle the front blade up to ±30° and direct material to the selected side. The heavy rear ripper stays raised.
  • Multi-Material Blending & Mixing: Continuous pushing and blending of dirt, sand, and gravel simultaneously with dynamic volume dominance.
  • Tree Felling & Fallen Log Clearing: Bulldozers fell standing trees and push fallen logs forward across terrain.
  • 5-Stage Dynamic Spoil Heap Model: 5-tier dynamic load layer (micro, small, medium, large, huge) accumulating on the blade.
  • Heavy Bulldozer (D10) High Power Tuning: 24,576-unit capacity, fast in-place pivoting, and high tractive effort.
  • Regression coverage for trailing ruts, mixed-material fill, supported lifts, cutting-grade transforms and small chassis bumps.

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