Pet Vault

Adds the keeper's locket, an item that enables players, to store and summon their pets at will.

File Details

pet_vault-mc1.20.1-v1.1.0-fabric.jar

  • R
  • Jul 5, 2026
  • 106.52 KB
  • 20
  • 1.20.1
  • Fabric

File Name

pet_vault-mc1.20.1-v1.1.0-fabric.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:pet-vault-1583094:8375192"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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[1.1.0] — 2026-07-05

Added

  • Allay support: store and summon Allays via the locket, gated on the brain's liked-player memory (Allays have no OwnableEntity owner)
  • pet_vault:storable allowlist tag: entity types with no ownership concept at all (e.g. iron golems) can bypass the owner check and be stored first-come; ships empty by default, opt in via data pack
  • extraRideableEntities config list: server admins can add modded mounts as auto-rideable without creating a data pack, alongside the existing pet_vault:auto_rideable tag
  • Redesigned Life Crystal and Soul Crystal textures (bipyramid gem shape, facet shading)

Fixed

  • Shift+left-click auto-ride no longer mounts non-mount pets (e.g. wolves); restricted to the pet_vault:auto_rideable tag (horses, donkeys, mules, skeleton/zombie horses, camel, pig, strider)