# Perks - 1.16.3 # [Forge]
NOTE
This Mod is currently under development and may undergo significant changes and is not recommended for deployment on important save data.
Also, the layout of this page is out of order, so I recommend that you refer to the Github Readme if possible.
Outline
Add various Perks to Minecraft. Perk is unlocked by various actions and can be learned by consuming Perk Experience (PXP). Once you learn Perk, you can use it by consuming Perk Energy (PE).
Perk
To learn Perk, operate from the dedicated GUI displayed with the "P" key. If you want to see the GUI tooltip, you can press the Shift key.
Perk | Description | Unlock Condition |
---|---|---|
Breeder | When you feed an adult animal, it automatically feeds the surrounding animals as well. |
Breeding 512 grow-up animals.
|
Cultivator | When you use the Hoe to plow the ground, it automatically plows the ground around you as well. |
Cultivate 512 blocks.
|
Feeder | When you feed a child's animal, it automatically feeds the child's animals around it. |
Feeding 512 child animals.
|
Furnaceman | The refining speed of the nearby Furnace will be increased. |
Smelting 1024 items.
|
Harvester | When the crop is harvested, it automatically harvests the surrounding crop. |
Harvest 512 crops.
|
Intelligence | The cost of using Perk is reduced. |
Crafting 128 bookshelves.
|
Iron Fist | When destroying blocks with your bare hands, you will be able to destroy them at the same speed as a steel tool. |
Destroy 256 blocks without equipping tools.
|
Obsidian Breaker | The speed of obsidian destruction increases. |
Destroy 128 obsidian.
|
Polisher | When using Grindstone to repair equipment, you will be able to do so without losing Enchantment. |
Polish 512 times with Grindstone.
|
Resident of End | You can nullify the negative effects on items in The End. |
Stay 72,000 ticks at The End.
|
Seeder | When you plant a seed or crop, it automatically plants around it. |
Plant 512 seeds or crops.
|
Spreader | When bone meal is used, it automatically uses bone meal on surrounding crops. |
Use 512 bone meals.
|
Perk Energy (PE)
Perk Energy is the energy required to use Perk, and the UI appears in the upper left corner of the screen. Energy recovers over time. Also, the energy will increase or decrease depending on the unlocking of the perk and the level of the player.
Perk Experience (PXP)
The Perk Experience is required when learning Perk. Currently, Perk Experience rises by getting the normal experience orb.
Item
Energy Drink
Recover 200 Perk Energy.
Energy Drink Blue
Increases the maximum value of Perk Energy by 5 points. This effect will disappear after 30 minutes or when the player dies.
Command
In Perks Mod, some commands are added to verify operation in Creative mode.
Name | Description | Command |
---|---|---|
Perk | Comprehensive Perk operations. | /perk <query> <target> <value> |
Examples
/perk experience add EideeHi 100
/perk experience set EideeHi 0
/perk unlock EideeHi perks:breeder
/perk remove EideeHi perks:cultivaor
Config
Client
Path: .minecraft/config/perks-client.toml
Item | Description |
---|---|
perkEnergyUiX | Perk Energy UI display position X |
perkEnergyUiY | Perk Energy UI display position Y |
Languages
Language | Translators | Status |
---|---|---|
en_us | Translation Tools | Complete |
ja_jp | EideeHi | Complete |
Thank goodness for the update
can there be some drink that permanent increase perk maximum value as well as increase perk exp ?
Pls help!Can't use it in server!
Perks (perks) has failed to load correctly Perks (perks) has failed to load correctly§7Attempted to load class net/eidee/minecraft/perks/hooks/eventhandler/system/PerkEnergyEventHandler for invalid dist DEDICATED_SERVER]
In reply to greygreygod:
Thank you for the report, I checked the problem. We are dealing with it now, but it will take some time.
In reply to greygreygod:
Fixed in version 1.15.2-7. I did a quick test, but there may still be an oversight.
In reply to eideehi:
Thanks! I'll feedback If it has some new problems happened.
In reply to eideehi:
Just some suggestions,Can make the unlock condition's amount modifiable?Some conditions i think it have some difficulty to unlock easily,so i want to modify the requirement about the amount.
And i also think it can have some different ways to unlock,like every 30 breed ite have 10% chance to unlock?
My english is bad..I'm sorry if i can't show what i means accurately.
In reply to greygreygod:
Yes, manual work is required, but it is possible to simplify the conditions for obtaining a perk. First, unpack the "definitions" folder in the jar file into your game directory. (See image) Then change the "learningDifficulty" entry in the json file, which resides behind the "definitions" folder. This changes the perk acquisition criteria, so do not need to work on the client.
https://app.box.com/shared/static/v0yyewluffav25hmid0fxc5sexshlnw8.png
Also, I think the idea of getting a perk with a different approach is a good idea, so I will use it for future development. Thanks for the suggestions!
In reply to eideehi:
Ok,i get it,thank.
I think this perk system is interesting and different to some skills mod,Hope this mod will be better and more interesting :D
Fascinating. Looking forward to seeing where this goes.
In reply to baggytrousers27:
Perks (perks) encountered an error during the load_registries event phase
UNC path is missing sharename: //perks/
Forge 31.1.0
Perks 1.15.2-5
In reply to baggytrousers27:
Thank you for the report.
If possible, could you provide the latest.log when an error occurs?Edit: The defect was reproduced. I'll fix it right away.