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PD: Hardcore

Hardcore World brings the ultimate high-stakes marathon experience to Forge 1.20.1 multiplayer servers. Inspired by popular creator hardcore events, this mod enforces a strict "One Death = Total Wipe" rule.
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pd-hardcore-1.2.1.jar

File namepd-hardcore-1.2.1.jar
Uploaded
Oct 6, 2026
Downloads
5
Size
31.0 KB
Mod Loaders
Forge
File ID
9075668
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pd-hardcore-1726828:9075668")

Learn more about Curse Maven

What's new

v1.2.1 Changelog

  • Mod Renamed: Transitioned the project from "Hardcore Reset" to "PD: Hardcore" to better reflect its expanded, competitive feature set.
  • New Live HUD Scoreboard: Added a sleek, translucent modern overlay on the right side of the screen that actively broadcasts the exact health, hunger, and XYZ coordinates of all currently online players.
  • Vanilla UI Overhaul & Animations: Replaced text emojis on the scoreboard with native vanilla UI textures. The health heart now dynamically scales and pulses like a heartbeat when a player drops to 5 HP or below.
  • Historical Death Tracking: The scoreboard integrates with runs.json to display the total death count for all players. Offline players who have perished in previous runs remain permanently visible on the board with an "OFFLINE" status.
  • Spectator Death Sequence: Dying now instantly transitions the player into Spectator mode for the 5-second shutdown delay, granting a cinematic final view of the world as the screen fades to black.
  • Personalized Graves: Grave generation now uses the fallen player's actual skull (via NBT skin data) to mark their final resting place, rather than a generic skeleton skull.
  • In-Game OP Commands: Server Operators can now dynamically configure the scoreboard live. Use /hardcore ui <health|hunger|coords> <true|false> to instantly update the display for all players without restarting.
  • Client-Side UI Toggle: Added a local keybind (Default: F8) allowing individual players to quickly hide or show the Hardcore Scoreboard overlay to clear up screen space.
  • Performance Optimization: Rewrote the data management system to cache run history in memory, eliminating severe server disk I/O lag by preventing .json reads every tick.
  • Network Efficiency & Cleanup: Consolidated player data into a single, synchronized server-to-client packet (ScoreboardUpdatePacket) to ensure zero desync, optimized the dynamic UI rendering pass, and resolved Forge 1.21 backport deprecation warnings.

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