# Pax Imperia Territoires
**Nations, territories and Hearts of Iron–style grand strategy, right inside Minecraft.**
Built for the **Pax Imperia** geopolitical roleplay server (Europe and North Africa, 45 playable countries). In-game interface is in French.
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## Features
### ποΈ Nations
- 45 real countries with flags, governments (democracy, monarchy, communism, empire…) and formable historical nations.
- Ranks (leader, ministers, citizens), political power (PP), and a Parliament with votes under democracy.
- The player's country is shown in chat and the Tab list: `<β
[France] Pierre>`.
### πΊοΈ Territories
- The map is divided into **states** (regions) that nations claim.
- Your home country can be claimed freely; abroad you need a **claim right** granted by focuses, sometimes only on specific states (e.g. Italy: Corsica, Nice, Savoy).
- **State purchases** between nations, paid from the national treasury.
- Full territory protection: explosions, weapons and vehicles cannot break blocks while there is no war.
- In-game map, plus **JourneyMap** and **BlueMap** integration.
### π― Focuses, decisions and research
- A focus tree for every country, with historical branches, mutually exclusive choices and national ideas.
- National decisions (merchant fleet, temporary bonuses…).
- A research tree that unlocks weapons, vehicles and industry. Items you have not researched cannot be crafted, unless you buy them or hold a shared **license**.
### π° Economy
- Physical currency (**pax** banknotes), wallets, ATMs, personal accounts and a national treasury.
- **Physical** trade between nations: contracts, freight docks, train stations and ports.
- Dynamic **world market**: sell wheat, ores and more at prices that drop when you sell in bulk and recover over time.
- **National warehouse** whose front changes as it fills up.
- **Car dealership** (Immersive Vehicles / Belroft Motors).
### βοΈ Weapons
- Support for **Superb Warfare**, **TACZ** and **Ultima Ratio**: weapons grouped by category in research and trade.
- Unrealistic vehicles and turrets removed from crafting.
- War system: **coming soon**.
### π Modern RP server
- Non-RP monster spawning blocked (configurable).
- Added recipes for items that can't be obtained without the Nether or the End (blaze rods, etc.) and for Create.
- Movable national spawn; players respawn in their home region if they have no bed.
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## Installation
- **NeoForge 1.21.1**, Java 21.
- Required **on the server and on every client**, same version on both.
- Optional supported mods: JourneyMap, BlueMap, Superb Warfare, TACZ, Ultima Ratio, Immersive Vehicles, Create.
## Guides
A full guide is built into the game (press **N** → *Guide* tab). Player and admin guides ship with every release.
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*Made for Pax Imperia. The mod is designed around the server's map (Europe and North Africa); on any other world, the state grid will not match the terrain.*

