pathbound-neoforge-1.21.1-1.1.0.jar
Curse Maven Snippet
What's new
- New: KubeJS recipes per difficulty. Write
PathboundEvents.recipes('trial', e => { ... })instead ofServerEvents.recipes: inside it works the same, but those recipes exist only in worlds with that difficulty. - Pathbound reloads the recipes by itself when a difficulty is chosen or changed (also for a difficulty without datapacks) and once when a world opens.
PathboundEvents.afterChoosenow fires after that reload, together with the difficulty’s commands.- New script binding
Pathbound.current(): the world’s difficulty without a server at hand.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

