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Pathbound: World Difficulty

Pick a world difficulty once on first join: Classic or Trial. Each path grants its own stages, datapacks and commands, all set by config.
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pathbound-neoforge-1.21.1-1.1.0.jar

File namepathbound-1.1.0.jar
Uploader
septemberr_kseptemberr_k
Uploaded
Nov 1, 2026
Downloads
12
Size
78.9 KB
Mod Loaders
NeoForge
File ID
9396773
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:pathbound-world-difficulty-1776447:9396773"

Learn more about Curse Maven

What's new

  • New: KubeJS recipes per difficulty. Write PathboundEvents.recipes('trial', e => { ... }) instead of ServerEvents.recipes: inside it works the same, but those recipes exist only in worlds with that difficulty.
  • Pathbound reloads the recipes by itself when a difficulty is chosen or changed (also for a difficulty without datapacks) and once when a world opens.
  • PathboundEvents.afterChoose now fires after that reload, together with the difficulty’s commands.
  • New script binding Pathbound.current(): the world’s difficulty without a server at hand.