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PasterDream: Reborn

Seek out the deepest secrets at the very origin of this dream.
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PasterDream-Reborn-0.9.0-forge-1.20.1-beta1.jar

File namePasterDream-Reborn-0.9.0-forge-1.20.1-beta1.jar
Uploader
ShiLiuYinYuShiLiuYinYu
Uploaded
Oct 25, 2026
Downloads
23
Size
43.7 MB
Mod Loaders
Forge
File ID
9320021
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pasterdream-reborn-1661929:9320021")

Learn more about Curse Maven

What's new

Paster Dream Reborn v0.9.0-beta1 (Forge 1.20.1)

Version: 0.9.0-forge-1.20.1-beta1

Overview

This update focuses on the Lamp Shadow and Wind Journey endgame progression lines, adding full Shadow Alloy and Fluffy Wind Alloy equipment sets, the Shadow Dungeon Repository Layer, and the Moon House structure, along with the Melt Dream Bow, Fluffy Wind Bow, several special arrows, and four new enchantments. It also reworks the combat arts of Kusanagi, the Beihai Ruo Tide Sword, the Inferno Sword, and the Terra Blade, adjusts the Shelter enchantment and Melt Dream Energy regeneration, and fixes a batch of issues involving Melt Dream Energy, slow falling, Confusion, and combat-art checks.

Added

Shadow Alloy Series

  • Added Shadow Alloy Ingot, smelted in the Shadow Blast Furnace from Black Metal Ingots, Pure Horror, and Shadow Liquid
  • Added the Shadow Alloy Pickaxe, Shadow Alloy Axe, Shadow Alloy Shovel, and Shadow Alloy Hoe, upgraded from the corresponding Shadow Erosion tools at a crafting table with enchantments preserved and durability reset to full
  • Shadow Alloy tools inherit the Shadow Erosion bonuses against shadow-type blocks and in low light; in the main hand they grant +1 block reach and -1.2 Sanity Variability
  • Shadow Alloy tools increase mining speed and attack damage as Sanity falls, up to +50%
  • Shadow Alloy tools consume 0.1 Sanity to repair 1 durability while in the inventory
  • Added the Shadow Alloy Helmet, Shadow Alloy Chestplate, Shadow Alloy Leggings, and Shadow Alloy Boots, upgraded from Titanium armor at the Weapon Workshop
  • Each Shadow Alloy armor piece grants +4 max health and +1 attack damage
  • A full Shadow Alloy armor set grants "Dark Watch": Lamp Shadow weapons deal +30% damage, taking a hit grants a 10-second Counterattack (30-second cooldown), and attacks from shadow mobs deal 50% less final damage
  • Added the Shadow Alloy Crossbow, which consumes 0.2 Melt Dream Energy on firing to trigger "Shadow Flying Arrow"; it still fires normally without triggering the passive when energy is insufficient
  • Shadow Alloy Crossbow hits apply 10 seconds of Vulnerability and a random 5-second debuff
  • The Shadow Alloy Crossbow has built-in Power III that stacks with the Power enchantment, and it can receive Power at an enchanting table or anvil
  • The Shadow Alloy Crossbow can receive Infinity; loading then consumes no normal arrows, while tipped arrows, spectral arrows, and fireworks are still consumed normally
  • When the Shadow Alloy Crossbow is loaded with fireworks containing a firework star, creatures hit by the explosion also receive Vulnerability and the random debuff
  • Bolts that trigger Shadow Flying Arrow leave a dark-purple trail

Fluffy Wind & Wind Runner Series

  • Added the Fluffy Wind Alloy Helmet, Fluffy Wind Alloy Chestplate, Fluffy Wind Alloy Leggings, and Fluffy Wind Alloy Boots
  • Each Fluffy Wind Alloy armor piece grants +5% movement speed and +5% combat-art cooldown reduction
  • A full Fluffy Wind Alloy armor set grants "Boon of Wind and Thunder": -25% bow draw and crossbow load time, immunity to lightning damage, and doubled per-piece bonuses in non-clear weather
  • "Boon of Wind and Thunder" grants 10% final damage reduction in rain, increased to 20% in thunderstorms
  • "Boon of Wind and Thunder" gives a 50% chance to deflect projectiles that hit the player
  • "Boon of Wind and Thunder" lets the player hold jump while falling to slow fall at the cost of hunger
  • Added the Wind Runner Cloak, which occupies the chestplate slot and enables Elytra flight
  • Holding jump while flying with the Wind Runner Cloak continuously boosts the player in the direction they are looking
  • The Wind Runner Cloak grants immunity to kinetic damage from Elytra collisions
  • Wearing the Wind Runner Cloak hides the vanilla cape

Ranged Weapons & Arrows

  • Added the Fluffy Wind Bow, which consumes 0.2 Melt Dream Energy on firing to make that arrow ignore gravity
  • Fluffy Wind Bow empowered arrows apply 1 second of Levitation on hit
  • The Fluffy Wind Bow can receive Channeling; with it, each shot costs an additional 0.1 Melt Dream Energy, and empowered arrows strike lightning at the creatures they hit
  • Added the Melt Dream Bow, which consumes 0.2 Melt Dream Energy on firing to deal +30% arrow damage as magic damage
  • In the Dyedream World, the Melt Dream Bow consumes no arrows, durability, or Melt Dream Energy when firing normal arrows
  • The Melt Dream Bow can receive Looting
  • Melt Dream Bow empowered shots use a dedicated Melt Dream Arrow with a pink gradient trail
  • Added the Blackstone Arrow, which deals 1.2x the damage of a normal arrow
  • Added the Toxic Spore Arrow, which applies Highly Toxic on hit
  • Added the Fragdream Arrow, which deals area damage within a 3-block radius when it hits a block or entity and cannot be picked up
  • Added the Magical Arrow, which homes in on nearby targets in flight
  • Added the Charged Arrow, which deals damage twice on hit, with one instance being magic damage that scales with draw charge
  • The new arrows can be crafted or made at the Weapon Workshop, and they can be used as ammunition for bows and crossbows

Curios & Food

  • Added the Iridescent Fairy Jade relic, which increases projectile speed by 50%
  • Iridescent Fairy Jade makes the player's ranged projectiles apply Vulnerability II
  • Iridescent Fairy Jade makes the player's ranged damage ignore invulnerability frames
  • Iridescent Fairy Jade makes bows and crossbows fire an additional random projectile alongside the main shot
  • Added the Evasion Cloak back-slot curio, obtainable from Melt Dream Crystal Chests and activated with a hotkey for 10 Melt Dream Energy
  • When activated, the Evasion Cloak extends Blink's evasion time from 0.3 seconds to 0.6 seconds for 90 seconds
  • A successful evasion with the Evasion Cloak grants Counterattack I for 10 seconds
  • The Evasion Cloak has a 300-second cooldown
  • Added the Molten Gold Apple, which grants 2 minutes of Fire Resistance and Haste II when eaten
  • Added the Enchanted Molten Gold Apple, which grants 5 minutes of Fire Resistance, Haste IV, and Speed III, plus 20 seconds of Regeneration II when eaten

Blocks & Building

  • Added Polished Cyan Stone, Polished Cyan Stone Stairs, Polished Cyan Stone Slab, and Polished Cyan Stone Wall; Polished Cyan Stone is made from Cyan Stone at a stonecutter, and the stairs, slab, and wall are cut from it

Enchantments

  • Added the Gather Dream armor enchantment, which grants +0.25 Melt Dream Aura per level, up to level V
  • Added the single-level Melt-Repair enchantment, which repairs an item's durability with Melt Dream Energy while it is in the inventory, armor, or curio slots
  • Added the Curse of Heart-Devouring armor curse, which drains an equal amount of Sanity when the player takes damage, stacking independently for each cursed armor piece
  • Added the single-level Heart-Devouring Repair curse, which repairs an item's durability with Sanity while it is in the inventory, armor, or curio slots
  • Melt-Repair is mutually exclusive with Mending, and Heart-Devouring Repair is mutually exclusive with Mending and Melt-Repair

World & Structures

  • Added the Moon House structure, generating in the snowy biomes of the Dyedream World about once every 256x256 chunks
  • Added the Shadow Dungeon Repository Layer; after defeating Aaroncos, the bottom floor becomes the Repository Layer when the player re-enters the Shadow Dungeon
  • Added Shadow Dungeon Repository loot, including core chests, common chests, and supply barrels, with Gold Ingots, Iron Ingots, Netherite Scrap, Echo Shards, Golden Apples, and a small chance for Shadow Alloy Ingots
  • Added background music and ambient sounds to the Lamp Shadow biome

Advancements & UI

  • Added the "Hundred Veils" challenge advancement for passing through Break Wind Curtains 100 times in total
  • Added the "Angel Beats!" challenge advancement, which grants the Angel Wing after completing Riding the Wind, Advancing Against the Wind, and Hundred Veils
  • Added a Paster Dream-themed player health bar, disabled by default, which can be enabled in the client config with a configurable number of decimal places
  • Added the built-in "PasterDream · Vanilla UI" resource pack, which can replace some interface textures with the original mod's style
  • Added JEI info page support with acquisition hints for the Murakumo Kusanagi, Pulse Wind Runner Crystal, Fractured Angel Statue, Sword Embryo, Lost Sword Tomb, Desert Greatsword, Chenjingmen Desert, Broken Hero Sword, Snow Vow, and Kaichu Omamori
  • Added Patchouli entries for the Moon House, Sand of Time, Shadow Dungeon Repository Layer, Melt Dream Bow, Shadow Alloy Crossbow, Fluffy Wind Bow, and Windwreathed Thunder Spear

Story & Notes

  • Added the story books "Dream Train", "Soul Gem In Current World", "Soul Gem In Current World (Fake)", "Records of the Mage III", "The Mage Builds a Home", and "The Pale Snow Lotus and the Pale Boneneedle"
  • Added the "Dream Train" note to the Dream Train structure
  • Added the Dyedream World Broken Note, Dyedream World Unknown Note, and Dyedream World Resolved Notes

Changed

Weapon Combat Arts

  • After enabling the sword-qi state on the Terra Blade, holding left-click now automatically fires sword-qi on cooldown
  • Terra sword-qi now renders as a crescent-shaped blade light, decelerates linearly in flight, and has a random roll angle
  • Kusanagi's combat art has been replaced with the passive "Venomous Stinger": each swing launches a venom stinger projectile, and hits stack a growing Highly Toxic effect
  • Kusanagi's venom never reduces a target below 1 HP, but its stingers can execute poisoned targets left at 1 HP
  • The Beihai Ruo Tide Sword can now be charged and thrown by sneaking and holding right-click, with the thrown projectile following vanilla trident logic for Loyalty, Channeling, and Impaling
  • With Riptide, the Beihai Ruo Tide Sword cannot be thrown and instead charges a dash in water or rain
  • The Beihai Ruo Tide Sword's passive has changed from Water Breathing to Conduit Power II
  • The Beihai Ruo Tide Sword can now receive trident-exclusive enchantments at an enchanting table
  • The Inferno Sword's combat art now triggers an area lava blast automatically on melee hits
  • Each level of Fire Aspect on the Inferno Sword extends the passive burn by 2 seconds, and each level of Sweeping Edge increases the blast radius by 1 block (up to 6 blocks)
  • Inferno Sword blast damage now benefits from Sharpness, Smite, and Bane of Arthropods
  • The Counterattack effect now increases the player's next instance of damage dealt by 50% after damage reduction, instead of only boosting combat-art damage

Items & Mechanics

  • Wind Spirit now grants +25% bow draw and crossbow load time reduction
  • The Fractured Angel Statue no longer grants immunity to kinetic damage from Elytra collisions; this effect has moved to the Wind Runner Cloak
  • Jungle Sporangium can now be bone-mealed to produce Jungle Spores
  • Jungle Spores and Bone Meal can now be crafted into 2 Jungle Spores
  • Added the missing crafting recipes for the Wind Moor Crate and Shadow Chest

Visuals & Presentation

  • Added shader-pack sway support for vine-type blocks
  • Redrew the textures for the Black Metal Block, Black Metal Grain, and Shadow Erosion tools
  • Updated the textures for Qym's set, the White Sword, and the Terra Blade
  • Redrew the texture for the Pale Bone Needle Talisman

World & Biomes

  • Raised the Shadow Forest biome temperature from 0.2 to 0.5

Balance

  • Reworked the Shelter enchantment: damage reduction now scales with the total Shelter level across all worn armor at -2% per level; above 12 total levels it switches to an inverse-proportional formula that caps reduction at about 25%
  • Increased Melt Dream Energy regeneration per Melt Dream Crystal armor piece from 0.2/min to 1/min
  • The Melt Dream Energy Ring now regenerates 1 Melt Dream Energy per minute, up from 0.3
  • The Melt Dream Crystal Chest Reset Tool now has a per-player 20-minute cooldown
  • Using the Sand of Time now skips the Melt Dream Crystal Chest reset cooldown
  • Added the Counter Ring to the Melt Dream Crystal Chest's level 2 rewards
  • Added a Nether Star to the Pale Bone Needle Talisman recipe
  • Raised the cumulative distance required for the Riding the Wind and Advancing Against the Wind challenges from 2,000 to 10,000 blocks
  • The Terra Floating Island now grants +30% Terra Blade damage (including sword-qi) and reduces sword-qi Melt Dream Energy cost to 0.4
  • The Terra Floating Island now makes Terra Blade melee attacks and sword-qi ignore invulnerability frames, and lets sword-qi pass through blocks

Fixed

  • Fixed Pebble being unable to place blocks with Shift+Right-click
  • Fixed Melt Dream Energy being lost after re-entering the world
  • Fixed Melt Dream Energy being able to exceed its effective cap
  • Fixed players being kicked for apparent flight after eating Galaxy Jelly or Milky Way Jelly
  • Fixed Confusion pushing entities without a physics body into the void
  • Fixed the Dyedream Perfume effect duration, from 1 minute to 10 minutes
  • Fixed the multi-line description display for Dyedream Perfume
  • Fixed intermittent Terra sword-qi trail particles
  • Fixed client-side rendering lag and particle misalignment for Terra sword-qi
  • Fixed lighting issues in White Sword Rain particles
  • Fixed the excessively high volume of the Potion Bottle of Frozen
  • Fixed the Beihai Ruo Tide Sword's Conduit Power triggering when selected in the off hand
  • Fixed Ghost Face causing crashes when duplicating some modded gun bullets
  • Fixed the fatal-damage interception priority between the Pale Bone Needle Talisman, the Totem of Undying, and the Blessing of Cecilia
  • Fixed some combat arts still entering their charging state while wearing the Detective's Magnifying Glass
  • Fixed some combat arts consuming resources repeatedly when right-clicking again after a miss

Renamed

  • Renamed "Broken Note" to "Lamp Shadow Broken Note"
  • Renamed "Unknown Note" to "Lamp Shadow Unknown Note"
  • Renamed "Resolved Notes" to "Lamp Shadow Resolved Notes"
  • Unified the "Records of the Mage" series names as "Records of the Mage I" and "Records of the Mage II"

Technical

  • Extracted arrow behaviors into a reusable hook layer so weapon-empowered arrows can reuse custom arrow effects
  • Unified shared combat-art cooldowns and skill-lock checks, and added charged-state validation
  • Changed cooldown attributes from a multiplier to a reduction model and unified the related tooltips
  • Separated Melt Dream Energy value changes from consumption checks
  • Added a generic projectile trail renderer for Melt Dream Arrows, Shadow Alloy bolts, and Magical Arrows
  • The loot generator now supports containers with item-handler capability but no item list in their NBT
  • The debug tool now supports InteractAt interactions, client-side prediction fixes, and left-click entity deletion with spawn egg retrieval that preserves NBT
  • Fixed an out-of-bounds issue in the NBT editor's multiline text box when refreshing
  • Extracted minion-filtering logic into a shared utility class
  • Added data generation for Shadow Dungeon Repository loot tables

Paster Dream Reborn v0.9.0-beta1 (Forge 1.20.1)

版本号:0.9.0-forge-1.20.1-beta1

更新概览

本次更新围绕灯影之下与风之旅途两条毕业线,加入暗影合金与萦风合金的全套装备、暗影地牢宝库层与月亮小屋结构,并补充融梦弓、萦风弓、多种特殊箭矢与四款新附魔。同时重做草薙、引潮、狱炎剑与泰拉剑的战技表现,调整庇护附魔与融梦能量回复,并修复融梦能量、缓降、混乱效果与战技判定等一批问题。

新增

暗影合金系列

  • 添加暗影合金锭,可在暗影高炉中以黑金属锭、纯粹恐惧与熔融阴影熔炼获得
  • 添加暗影合金镐、暗影合金斧、暗影合金锹与暗影合金锄,可由对应影蚀工具在合成台升级获得,升级后保留附魔并重置耐久
  • 暗影合金工具继承影蚀工具的暗影方块加速与低亮度挖掘加成,主手时方块触及 +1 且理智光环 -1.2
  • 暗影合金工具的挖掘速度与攻击伤害会随理智降低而提高,最高 +50%
  • 暗影合金工具位于背包中时会消耗 0.1 理智修复 1 点耐久
  • 添加暗影合金头盔、暗影合金胸甲、暗影合金护腿与暗影合金靴子,可由钛金护甲在精铸工坊升级获得
  • 暗影合金盔甲单件提供 +4 最大生命值与 +1 攻击力
  • 暗影合金盔甲满套获得「黑暗守望」:灯影之下的武器伤害 +30%,受到攻击时获得 10 秒反击(冷却 30 秒),受到暗影生物攻击时最终减伤 50%
  • 添加暗影合金弩,发射时消耗 0.2 融梦能量触发「暗影飞矢」,能量不足时照常发射但不触发
  • 暗影合金弩命中生物时施加 10 秒易伤,并随机施加一项 5 秒负面效果
  • 暗影合金弩自带力量 III,可与力量附魔叠加,并可在附魔台与铁砧附魔力量
  • 暗影合金弩可附魔无限,装填时不再消耗普通箭矢,药水箭、光谱箭与烟花仍会正常消耗
  • 暗影合金弩装填含烟火之星的烟花时,爆炸命中的生物也会触发易伤与随机负面效果
  • 触发暗影飞矢的弩箭带有暗紫色拖尾

萦风与风行者系列

  • 添加萦风合金头盔、萦风合金胸甲、萦风合金护腿与萦风合金靴子
  • 萦风合金盔甲单件提供 +5% 移动速度与 +5% 战技冷却缩减
  • 萦风合金盔甲满套获得「风雷之佑」:拉弓与弩装填时间 -25%,免疫雷电伤害,非晴朗天气时单件增益翻倍
  • 「风雷之佑」在雨天提供 10% 最终减伤,雷雨天提高至 20%
  • 「风雷之佑」有 50% 概率弹开命中玩家的弹射物
  • 「风雷之佑」允许玩家在下落时按住空格缓降,并消耗饥饿度
  • 添加风行者披风,占用胸甲槽,可进行鞘翅飞行
  • 风行者披风飞行时按住空格可沿视线方向持续加速
  • 风行者披风免疫鞘翅飞行撞击的动能伤害
  • 装备风行者披风时隐藏原版披风

远程武器与箭矢

  • 添加萦风弓,发射时消耗 0.2 融梦能量使本次箭矢不受重力影响
  • 萦风弓的强化箭命中目标时使其飘浮 1 秒
  • 萦风弓可附魔引雷,附魔后额外消耗 0.1 融梦能量,强化箭命中生物时在其位置落雷
  • 添加融梦弓,发射时消耗 0.2 融梦能量使本次箭矢伤害 +30% 并转为魔法伤害
  • 在染梦世界发射普通箭矢时,融梦弓不消耗箭矢、耐久与融梦能量
  • 融梦弓可附魔抢夺
  • 融梦弓的强化箭使用专用融梦箭,带有粉色渐变拖尾
  • 添加黑石箭,伤害为普通箭的 1.2 倍
  • 添加毒孢箭,命中后施加剧毒
  • 添加碎梦箭,命中方块或实体时对半径 3 格内造成范围伤害,且无法回收
  • 添加魔法箭,飞行时会追踪附近目标
  • 添加充能箭,命中后造成两次伤害,其中一次为随蓄力缩放的魔法伤害
  • 新箭矢可通过合成或武器工坊制作,并可作为弓与弩的弹药

饰品与食物

  • 添加遗物虹彩仙玉,提高 50% 远程弹幕速度
  • 虹彩仙玉使玩家的远程弹幕施加易伤 II
  • 虹彩仙玉使玩家的远程伤害无视无敌帧
  • 虹彩仙玉使弓和弩在发射主弹幕时额外发射一枚随机射弹
  • 添加背饰回避衣装,可从融梦水晶箱获取,通过快捷键消耗 10 融梦能量启用
  • 回避衣装启用后 90 秒内将瞬身术的回避时间从 0.3 秒延长至 0.6 秒
  • 回避衣装成功回避伤害后获得 10 秒反击 I
  • 回避衣装的冷却时间为 300 秒
  • 添加炙焰金苹果,食用后获得 2 分钟抗火与急迫 II
  • 添加附魔炙焰金苹果,食用后获得 5 分钟抗火、急迫 IV 与迅捷 III,以及 20 秒生命恢复 II

方块与建材

  • 添加磨制苍青岩、磨制苍青岩楼梯、磨制苍青岩台阶与磨制苍青岩墙,可由苍青岩在切石机中制作磨制苍青岩,再切制楼梯、台阶与墙

附魔

  • 添加护甲附魔「聚梦」,每级提高 0.25 融梦光环,最高 V 级
  • 添加通用附魔「融梦修补」,单级,物品位于背包、护甲或饰品栏中时消耗融梦能量修复耐久
  • 添加护甲诅咒「噬心诅咒」,玩家受伤时按伤害额外扣除理智,每件护甲独立叠加
  • 添加通用诅咒「噬心修补」,单级,物品位于背包、护甲或饰品栏中时消耗理智修复耐久
  • 「融梦修补」与经验修补互斥,「噬心修补」与经验修补、融梦修补互斥

世界与结构

  • 添加月亮小屋结构,生成于染梦世界雪地群系,约每 256×256 区块生成一座
  • 添加暗影地牢宝库层,击败亚伦柯斯后再次进入暗影地牢时,底层会变为宝库层
  • 添加暗影地牢宝库战利品,包含核心宝箱、普通宝箱与补给桶,可获得金锭、铁锭、下界合金碎片、回响碎片与金苹果等,并可低概率获得暗影合金锭
  • 为灯影之下群系添加背景音乐与环境音

进度与界面

  • 添加挑战进度「百幕穿行」,累计穿过 100 次破风幕帐
  • 添加挑战进度「Angel Beats!」,完成御风而行、逆风而进与百幕穿行三项挑战后获得天使之翼
  • 添加帕斯特之梦主题玩家血条,默认关闭,可在客户端配置中开启并设置小数位数
  • 添加内置资源包「帕斯特之梦 · 原版 UI 材质包」,可将部分界面材质替换为原版风格
  • 添加 JEI 信息页支持,为『天丛云』草薙、脉冲风行者水晶、折翼天使雕像、失落之剑、失落剑冢、朔漠大剑、『沉荆门』朔漠、断裂英雄剑、雪下的誓言与怀中御守补充获取方式说明
  • 补充帕秋莉条目:月亮小屋、时之沙、暗影地牢宝库层、融梦弓、暗影合金弩、萦风弓与萦风雷矛

剧情与笔记

  • 添加剧情书「逐梦列车」「灵魂石的现世」「灵魂石的现世(假)」「魔法使的记录 其三」「魔法使建家记」与「苍白雪莲与苍白骨针」
  • 在逐梦列车结构中添加「逐梦列车」笔记
  • 添加染梦世界笔记碎片、染梦世界未解析的笔记与染梦世界已解析的笔记

调整

武器战技

  • 泰拉剑开启剑气状态后,按住左键会按冷却自动连发剑气
  • 泰拉剑气改为月牙形刀光,飞行时线性减速,并带有随机翻滚角
  • 草薙的战技改为被动「剧毒之刺」:每次挥砍发射毒刺射弹,命中叠加可成长的剧毒
  • 草薙的剧毒不会将目标降至 1 点生命以下,但毒刺可以斩杀仅剩 1 点生命的中毒目标
  • 引潮新增潜行长按右键蓄力投掷,投掷物按原版三叉戟逻辑处理忠诚、引雷与穿刺
  • 引潮附魔激流时无法投掷,改为在水中或雨中蓄力突进
  • 引潮的被动由水下呼吸改为潮涌能量 II
  • 引潮可在附魔台获得三叉戟专属附魔
  • 狱炎剑的战技改为近战命中自动触发范围熔岩爆炸
  • 狱炎剑每级火焰附加使被动燃烧时间 +2 秒,每级横扫之刃使爆炸半径 +1 格(上限 6 格)
  • 狱炎剑爆炸伤害受锋利、亡灵杀手与节肢杀手加成
  • 反击效果改为使玩家下一次造成的伤害在减伤结算后 +50%,不再只加成战技伤害

物品与机制

  • 风精灵新增 +25% 拉弓与弩装填时间缩减
  • 折翼天使雕像不再免疫鞘翅飞行撞击的动能伤害,该效果移至风行者披风
  • 丛林孢子囊现在可用骨粉催出丛林孢子
  • 丛林孢子与骨粉可在合成栏中复制为 2 个丛林孢子
  • 补全风泊板条筐与浸影宝盒的合成配方

视觉与表现

  • 为藤蔓类方块添加光影包摆动支持
  • 重绘黑金属块、黑金属粒与影蚀工具的纹理
  • 更新琴雨梦套装、白厄剑与大地之刃的纹理
  • 重绘苍白骨针护符的纹理

世界与群系

  • 阴影森林生物群系温度由 0.2 提高至 0.5

平衡

  • 调整庇护附魔:按全身护甲的总庇护等级计算减伤,每级 -2%,总等级超过 12 后改用反比例公式限制减伤上限(约 25%)
  • 提高融梦水晶护甲的单件融梦能量回复量,由 0.2/min 提升至 1/min
  • 提高融梦光环戒指的融梦能量回复量,由 0.3/min 提升至 1/min
  • 融梦水晶箱重置工具新增按玩家计算的 20 分钟冷却
  • 时之沙使用时可跳过融梦水晶箱的重置冷却
  • 将反击戒指加入融梦水晶箱的 2 级奖励
  • 苍白骨针护符的合成配方增加下界之星
  • 提高逆风与顺风飞行挑战的累计距离要求,由 2000 格提升至 10000 格
  • 泰拉浮岛使泰拉剑伤害 +30%(包含剑气),并使剑气融梦能量消耗降至 0.4
  • 泰拉浮岛使泰拉剑近战与剑气无视目标无敌帧,并使剑气可以穿透方块

修复

  • 修复小石子无法通过 Shift+右键放置方块的问题
  • 修复重进游戏后融梦能量丢失的问题
  • 修复融梦能量可能超过有效上限的问题
  • 修复因为食用星河果冻或银河果冻被误判为飞行并导致玩家被踢出的问题
  • 修复混乱效果将无物理实体的生物压入虚空的问题
  • 修复染梦香水的效果持续时间,由 1 分钟修正为 10 分钟
  • 修复染梦香水的多行描述显示异常
  • 修复泰拉剑气拖尾粒子断续的问题
  • 修复泰拉剑气客户端渲染滞后与粒子错位的问题
  • 修复白厄剑雨粒子的光照渲染异常
  • 修复冰冻药剂瓶的音量过高问题
  • 修复北海若引潮的潮涌效果在副手选中时也会触发的问题
  • 修复鬼魂之面复制部分模组枪械子弹时导致崩溃的问题
  • 修复苍白骨针护符与不死图腾、塞西莉亚的加护之间的致命伤害拦截顺序
  • 修复部分战技在佩戴大侦探的放大镜时仍可进入蓄力的问题
  • 修复部分战技在未命中时重复右键会重复消耗资源的问题

重命名

  • 将「笔记残页」重命名为「灯影之下笔记碎片」
  • 将「未解析的笔记」重命名为「灯影之下未解析的笔记」
  • 将「已解析的笔记」重命名为「灯影之下已解析的笔记」
  • 统一「魔法使的记录」系列名称为「魔法使的记录 其一」与「魔法使的记录 其二」

技术

  • 将箭矢行为提取为可复用钩子层,使武器强化箭可以复用自定义箭矢效果
  • 统一战技共享冷却与技能锁定判定,补充蓄势状态检查
  • 将冷却属性语义由倍率改为缩减,并统一相关提示
  • 拆分融梦能量的数值增减与消耗判定
  • 添加通用弹射物拖尾渲染器,统一融梦箭、暗影合金弩箭与魔法箭的拖尾绘制
  • 战利品生成器现在支持仅具备物品处理能力、但 NBT 中没有物品列表的容器
  • 调试工具支持 InteractAt 交互、客户端预测修正、左键删除实体并获取带 NBT 的刷怪蛋
  • 修复 NBT 编辑器多行文本框在刷新时可能越界的问题
  • 提取仆从过滤逻辑为公共工具类
  • 补充暗影地牢宝库战利品表的数据生成

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