File Details
Parties [1.20.1] - 2.0-BETA-p2
- B
- Sep 7, 2024
- 467.52 KB
- 869
- 1.20.1
- Forge
File Name
sedparties-1.20.1-2.0-beta-p.2.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
✴️ Additions
- Added Xaero's Minimap support. With the mod present, the minimap will now render in the party UI screen.
⬆️ Forge and Mod Support Updates
- Added mod support for Epic Fight ver. 20.9.2.
⬆️ Base Mod Updates
- Overhauled the internal potion effect system for the mod.
- Added support for Vanilla Teams. By default, vanilla teams will be created and manipulated to add compatibility to other mods that support the team system.
- Reworked the Party Events to have a system of subclasses of one event.
- Removed the selfFrame client config entry. The player frame will be able to be disabled in a future version directly through a preset.
- Added a removeEffect client config entry. If enabled, when an effect expires on the client side, the effect will be removed instantly instead of waiting for a server update packet.
- Moved every server configuration to the common configuration file. You no longer need to search inside worlds to find config settings.
✅ Fixes
- Fixed an issue that made the player unable to kick a party member if the name did not match the case of party member's name if they were offline.
- Fixed an issue that caused the head element to break if Epic Fight shaders were enabled.
- Fixed an issue where the client was still shown dead and not synced correctly if they respawned too quickly.
- Fixed and updated internal rendering systems for the mod.
⚠ Things Missing in 1.20 (for now)
- Mod support for other mods.
- Preset Editor. You can try and use presets from other versions by putting them in active-preset.json in the config folder.
- Party Persistence. Parties will have to be reformed after server shutdown.
- Vanilla/Mod Overlay disable. This system is being moved to another mod dedicated for this.

