Particle Rain

replaces the default weather with particle effects

File Details

v4-beta.6 for 1.21.1-neoforge

  • B
  • Mar 7, 2026
  • 587.58 KB
  • 25.6K
  • 1.21.1
  • NeoForge

File Name

particlerain-4.0.0-beta.6+1.21.1-neoforge.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:particle-rain-421897:7725886"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • new features
    • Added a new default texture for custom particles
    • Added heavy dust
    • Added bounciness field to particle editor
  • squashed bugs
    • Fixed weather appearing inside structures at the weather height limit
    • Fixed resource packs failing to load when a weather texture is shorter than 1:4
    • Fixed config number input fields not accepting negative values
    • Fixed cycling buttons sometimes getting stuck
    • Fixed crash when forge tries to load the mod on a server
  • tweaked particle loading and configuration
    • split config into particles.json and config.json
    • config files are now found at config/particlerain/
    • particle loading now uses the resource pack system. resource packs can add new particles or customize existing ones by providing a file at assets/particlerain/particles.json
    • particle configs no longer need to contain every value. omitted values will use the default values if no other loaded resource packs specify a value. multiple resource packs can configure the same particle.
  • various refactors, including:
    • moved wind calculation to ParticleRain.getWind(x, y, z) for easier use by other mods
  • removed block sounds (out of scope)
  • removed haze effects to create a better default experience for those using shaderpacks or low-end hardware

see full changelog here