Parry and Riposte-1.0.2
Curse Maven Snippet
What's new
## Parry and Riposte 1.0.2
- Added reliable default Epic Fight Guard provisioning without overwriting an
existing player-selected Guard skill.
- Added client request, server acknowledgement, retry, and cleanup packets for
the Epic Fight Guard slot.
- Added explicit ownership for Epic Fight Guard stamina costs, preventing Iron
and Blood, Epic Fight, and Stamina and Endurance from charging the same guard
action twice.
- Native weapon guarding now acts as a fallback instead of competing with a
valid Epic Fight Guard slot.
- Improved guard eligibility, native weapon guard behavior, perfect-parry
windows, recovery, exposure, riposte, and defense-reduction integration.
- Improved Epic Knights blocking-model selection.
- Added safe session reset and expired-hold cleanup for reconnects and skill
cancellation.
- Updated and verified the public Parry API used by Iron and Blood.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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