Panicmobs

Make selected vanilla or modded mobs flee from you in fear, with fully configurable choices and a unique generational system where bred offspring can grow up without fear and no longer run away from the player.
Back to Files

panicmobs-1.0.0.jar

File namepanicmobs-1.0.0.jar
Uploader
troopixlcntroopixlcn
Uploaded
Oct 6, 2026
Downloads
20
Size
22.0 KB
Mod Loaders
Forge
File ID
9083409
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:panicmobs-1730663:9083409")

Learn more about Curse Maven

What's new

the configs on english, 

[panic_mobs]
    #List of Entity IDs that should flee from players (e.g. 'minecraft:cow').
    #After making changes in-game: /panicmobs reload (or restart the server).
    mobs = ["minecraft:cow", "minecraft:sheep", "minecraft:pig", "minecraft:horse", "minecraft:chicken",
    #Distance at which mobs start avoiding the player.
    #Range: 2.0 ~ 64.0
    avoidDistance = 12.0
    #Movement speed while fleeing normally.
    #Range: 0.1 ~ 5.0
    walkSpeed = 1.8
    #Movement speed while fleeing when the player is nearby.
    #Range: 0.1 ~ 5.0
    sprintSpeed = 2.0

This mod has no additional files