Panicmobs

Make selected vanilla or modded mobs flee from you in fear, with fully configurable choices and a unique generational system where bred offspring can grow up without fear and no longer run away from the player.
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Description

๐Ÿพ Fearful Mobs

Not every mob wants to fight you... some just want to run.

With Fearful Mobs, you can make selected mobs flee from you when they become scared! ๐Ÿƒ๐Ÿ’จ

Whether you want to make pigs skittish, chickens panic, or even add fear to your favorite modded creatures — you decide which mobs are affected.


โš™๏ธ Fully Configurable

Choose exactly which mobs should be afraid of you using the config!

โœจ Vanilla mobs
โœจ Modded mobs
โœจ Any mob you want

Simply add the mobs you want to the configuration and let the fear begin.


๐Ÿท Fear Can Be Lost...

But here's where things get interesting.

Imagine you capture two pigs and breed them together. Their baby piglet won't automatically be afraid of you.

Why?

Because it has never experienced the fear that its parents have.

The baby grows up without that fear and won't run away from you. ๐Ÿ–โค๏ธ

This mechanic works with all mobs supported by the mod — meaning you can create generations of mobs that gradually lose their fear.


๐Ÿงฌ A New Way to Interact With Mobs

Your actions can actually change how mobs behave over generations.

Capture → Breed → Raise → Repeat

Build your own little ecosystem where mobs can become accustomed to you over time.

Or... make the entire world terrified of you. ๐Ÿ˜ˆ


๐Ÿ”ง Features

  • ๐Ÿƒ Selected mobs can flee from the player
  • โš™๏ธ Fully configurable
  • ๐Ÿงฉ Supports vanilla & modded mobs
  • ๐Ÿฃ Baby mobs can grow up without fear
  • ๐Ÿงฌ Fear can change across generations
  • ๐ŸŽฎ Simple and lightweight gameplay mechanic
  • ๐Ÿ”„ Works with any mobs you choose in the config

You decide who is afraid. The mobs decide whether to run.

Panicmobs Team

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