pandorical-1.1.0.jar
Curse Maven Snippet
What's new
Updated to 26.3-snapshot-10.
Inventory & screens:
- Mods can put buttons (and toggle switches) on the player's own inventory screen
- Extra inventory slots survive death instead of quietly ceasing to exist
- Container screens never trim oversized stacks the server sent (trade screen included)
- Containers can refuse items the way vanilla does, get open/close notifications, and match the server's slot count and vanilla geometry
- Screen teardown no longer erases the screen replacing it
Server-side mod support:
- A mod's vanilla-namespace assets now reach the client
- A mod can claim a vanilla block's right-click by naming it, and let a server-only block be climbed
- Synced tools and worn armour present correctly on the client
- Version handshake fixes: config-phase acks land on the server thread exactly once, and the client actually listens for the version check
Map & HUD:
- Vanilla draws the player marker; an optional heading arrow sits in the corner
- Map coordinates are clamped against bad wire data
- A real top_center HUD anchor
Docs: development guide points at a running worked example.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

