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Paged inventory

Paged Inventory expands the player's inventory into multiple pages. It is not a separate backpack item; it is an expansion of the vanilla inventory, adding a range of plugins that extend the backpack beyond simple storage.
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paged-inventory-1.1.0.jar

File namepaged-inventory-1.1.0.jar
Uploader
huigoutouhuigoutou
Uploaded
Nov 10, 2026
Downloads
6
Size
409.8 KB
Mod Loaders
Forge
File ID
9538942
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:paged-inventory-1781350:9538942")

Learn more about Curse Maven

What's new

1.1.0

  • 农场核心现在除西瓜和南瓜外收获时也会获得对应作物的种子,返还的种子会自动并回输入行的同类堆,堆满后占一个新的输入格;
  • 现在产量改为原版:小麦:1 个小麦 + 1–4 个种子;甜菜:1 个甜菜 + 1–4 个种子;胡萝卜、马铃薯:1–4 个;地狱疣:2–4 个;南瓜、西瓜:一个种子只结 1 个整块(西瓜给西瓜块,不再是旧版本的西瓜片);
  • 骨粉改为每收满 9 株作物扣 1 个,不足 9 株会跨轮累计,骨粉格下方新增白色余量条;
  • 修复 384 个的堆拆到 64 后,重进世界可能弹回 384 的问题(高数量 NBT 旧标记清理);
  • 未安装 AE2 或精致存储时,不再调用对应兼容类,避免 NoClassDefFoundError;
  • Tom's Storage 快捷栏补货后显式标记背包变化,数量能可靠保存;
  • 自动拾取、溢出不再填入被固定后的格子,背包满时会改掉在地上;
  • 新增启动自检:384 堆存读往返 + 同一标签从 384 降到 64 的检查,日志会打印结果;
  • 退出、进入世界时清空上一局残留的客户端状态,写盘改为服务端每秒统一一次,不再挂在玩家 Tick 上;
  • 新增配置项:maxExtraPages、sidePanel、depositIntoSmallContainers(熔炉、漏斗、酿造台、发射器默认拒绝整批存入,可在配置中打开)。

1.1.0

  • The Farm Core now also returns each crop's seeds on harvest, except for pumpkins and melons. Returned seeds merge back into matching stacks in the input row, and take a new input slot once that stack is full.
  • Yields now match vanilla: wheat gives 1 wheat + 1–4 seeds; beetroot gives 1 beetroot + 1–4 seeds; carrots and potatoes give 1–4; nether wart gives 2–4; and a single seed of pumpkin or melon now grows one whole block (melons give the block again, instead of the slices from earlier versions).
  • Bonemeal is now consumed at 1 per 9 harvested crops, with any shortfall carried over to the next round. A white remainder bar has been added below the bonemeal slot.
  • Fixed stacks of 384 snapping back to 384 after being split down to 64 and the world being re-entered (stale high-count NBT markers are now cleaned up).
  • AE2 and Refined Storage compatibility classes are no longer called when those mods aren't installed, avoiding NoClassDefFoundError.
  • Restocking from Tom's Storage now explicitly marks the inventory as changed, so quantities save reliably.
  • Auto-pickup and overflow no longer fill locked slots; when the backpack is full, items are dropped on the ground instead.
  • Added a startup self-test: a 384-stack save/load round trip plus a check that the same tag drops from 384 to 64, with the results printed to the log.
  • Leftover client state from the previous session is cleared when joining or leaving a world, and disk writes now happen once per second on the server instead of being hooked into the player tick.
  • New config options: maxExtraPages, sidePanel and depositIntoSmallContainers (furnaces, hoppers, brewing stands and dispensers refuse bulk deposits by default; this can be enabled in the config).

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