paged-inventory-1.0.5.jar
Curse Maven Snippet
What's new
1.0.5 版本更新
新增:进食核心
- 新增插件进食核心,占一个插件槽。
- 插入后按 O 打开界面。
- 核心内有 9 格食物存储,食物保存在核心物品内,拆下核心不会丢失。
- 支持:
- 一键放入食物:扫描背包所有页、快捷栏、副手,把所有可食用物品放入核心;
- 一键取出食物:优先放回玩家可见背包和快捷栏。
- 新增自动收纳:
- 只收纳核心里已经有的同种食物;
- 扫描主背包和背包页,不扫快捷栏和副手;
- 实际存入时 Action Bar 提示;如果正开着界面,关闭后再提示。
- 新增自动喂食:
饥饿值 ≤设定百分比时触发;血量 ≤设定百分比,且饥饿值未满时触发;- 食物按九格从左到右顺序取食;
- 核心有食物时优先吃核心,核心没有合适的才用背包;
- 默认跳过带效果食物、金苹果、金胡萝卜、紫颂果、腐肉、蜘蛛眼、河豚、毒土豆、迷之炖菜。
- 界面提供:
- 自动收纳开关;
- 饥饿值开关和百分比滑条;
- 血量开关和百分比滑条;
- 滑条为轨道 + 圆点 + 百分比样式,可点击、可拖动。
新增:进食药水核心
- 进食核心 + 药水核心可合成进食药水核心,占一个插件位,同时拥有进食和药水架功能。
- 合成时两个核心里的食物和药水会保留到成品,不会消失。
- 按 O 打开进食界面,药水架仍用原来的按键。
- 拆下后食物和药水都留在核心内。
调整:配方
进食核心
代码块
[空] [金苹果] [空]
[金胡萝卜] [插件核心] [闪烁西瓜片]
[碗] [碗] [碗]
进食药水核心
代码块
[线] [线] [线]
[进食核心] [插件核心] [药水核心]
[线] [线] [线]
经验修补核心
代码块
[线] [线] [线]
[经验核心] [插件核心] [修补核心]
[线] [线] [线]
虚空锁定核心
代码块
[线] [线] [线]
[黑洞升级] [插件核心] [固定升级]
[线] [线] [线]
- 插件核心配方改为:铁锭围一圈 + 中间下界石英,避免和原版指南针配方冲突。
调整:英文名称
- 英文名统一为 Paged Inventory:
- Mod 列表显示名;
- 英文界面标题;
- 创造模式标签;
- 按键分类;
- 插件槽 tooltip。
- 中文物品名、界面和创造标签继续使用“背包拓展”。
调整:手册
- 新增进食核心、进食药水核心条目。
- 说明饥饿值/血量触发、从左到右取食、自动收纳和物品保留规则。
注意
- 自动收纳默认不扫快捷栏和副手,避免把要手动吃的食物吸走。
- 自动喂食默认不使用带效果食物、金苹果和金胡萝卜;食物过滤和保留数量尚未加入。
- 本版为 1.0.5。
1.0.5 Changelog
Added: Feeding Core
- New Feeding Core plugin occupying one plugin slot.
- Press O to open its interface.
- Nine food slots stored on the core item itself; removing the core keeps the food.
- Manual Store all food scans all backpack pages, hotbar and offhand.
- Manual Withdraw food returns food to the visible inventory and hotbar first.
- Automatic same-food storage: only food types already in the core are pulled from the main inventory and backpack pages; the hotbar and offhand are skipped.
- Automatic feeding:
- triggers when hunger is at or below the configured percentage;
- triggers when health is at or below the configured percentage and hunger is not full;
- eats the nine slots left to right;
- uses the core first, then the backpack;
- skips effect foods, golden apples, golden carrots, chorus fruit, rotten flesh, spider eyes, pufferfish, poisonous potatoes and suspicious stew by default.
- UI includes automatic-store toggle, hunger and health toggles, and track + knob percentage sliders.
Added: Feeding Potion Core
- Feeding Core + Potion Core combine into the Feeding Potion Core, one plugin slot with both functions.
- Food and potions inside both ingredients are copied to the result.
- O opens feeding; the potion rack keeps its existing key.
- Removing the core keeps both food and potions.
Changed: Recipes
- Feeding Core: golden apple on top, golden carrot left, glistering melon slice right, plugin core center, three bowls on the bottom.
- Feeding Potion Core: string around the outside; feeding core, plugin core and potion core across the middle.
- Mending Core: string around the outside; XP core, plugin core and repair core across the middle.
- Void Lock Core: string around the outside; void upgrade, plugin core and lock upgrade across the middle.
- Plugin Core recipe is now an iron ring with nether quartz in the center, avoiding the vanilla compass recipe.
Changed: English identity
- English display name is now Paged Inventory for the mod list, screen title, creative tab, key category and plugin-slot tooltip.
- Chinese item names, screens and creative tab remain 背包拓展.
Changed: Guide
- Added Feeding Core and Feeding Potion Core entries.
- Documents hunger/health triggers, left-to-right eating, automatic storage and item retention.
Notes
- Automatic storage skips the hotbar and offhand.
- Automatic feeding skips effect foods, golden apples and golden carrots by default; food filters and reserve counts are not included yet.
- This release is 1.0.5.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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