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Paged inventory

Paged Inventory expands the player's inventory into multiple pages. It is not a separate backpack item; it is an expansion of the vanilla inventory, adding a range of plugins that extend the backpack beyond simple storage.
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paged-inventory-1.0.5.jar

File namepaged-inventory-1.0.5.jar
Uploader
huigoutouhuigoutou
Uploaded
Nov 4, 2026
Downloads
14
Size
371.5 KB
Mod Loaders
Forge
File ID
9433963
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:paged-inventory-1781350:9433963")

Learn more about Curse Maven

What's new

1.0.5 版本更新

新增:进食核心

  • 新增插件进食核心,占一个插件槽。
  • 插入后按 O 打开界面。
  • 核心内有 9 格食物存储,食物保存在核心物品内,拆下核心不会丢失。
  • 支持:
    • 一键放入食物:扫描背包所有页、快捷栏、副手,把所有可食用物品放入核心;
    • 一键取出食物:优先放回玩家可见背包和快捷栏。
  • 新增自动收纳:
    • 只收纳核心里已经有的同种食物;
    • 扫描主背包和背包页,不扫快捷栏和副手;
    • 实际存入时 Action Bar 提示;如果正开着界面,关闭后再提示。
  • 新增自动喂食:
    • 饥饿值 ≤ 设定百分比时触发;
    • 血量 ≤ 设定百分比,且饥饿值未满时触发;
    • 食物按九格从左到右顺序取食;
    • 核心有食物时优先吃核心,核心没有合适的才用背包;
    • 默认跳过带效果食物、金苹果、金胡萝卜、紫颂果、腐肉、蜘蛛眼、河豚、毒土豆、迷之炖菜。
  • 界面提供:
    • 自动收纳开关;
    • 饥饿值开关和百分比滑条;
    • 血量开关和百分比滑条;
    • 滑条为轨道 + 圆点 + 百分比样式,可点击、可拖动。

新增:进食药水核心

  • 进食核心 + 药水核心可合成进食药水核心,占一个插件位,同时拥有进食和药水架功能。
  • 合成时两个核心里的食物和药水会保留到成品,不会消失。
  • 按 O 打开进食界面,药水架仍用原来的按键。
  • 拆下后食物和药水都留在核心内。

调整:配方

进食核心

代码块
 
[空] [金苹果] [空]
[金胡萝卜] [插件核心] [闪烁西瓜片]
[碗] [碗] [碗]

进食药水核心

代码块
 
[线] [线] [线]
[进食核心] [插件核心] [药水核心]
[线] [线] [线]

经验修补核心

代码块
 
[线] [线] [线]
[经验核心] [插件核心] [修补核心]
[线] [线] [线]

虚空锁定核心

代码块
 
[线] [线] [线]
[黑洞升级] [插件核心] [固定升级]
[线] [线] [线]
  • 插件核心配方改为:铁锭围一圈 + 中间下界石英,避免和原版指南针配方冲突。

调整:英文名称

  • 英文名统一为 Paged Inventory:
    • Mod 列表显示名;
    • 英文界面标题;
    • 创造模式标签;
    • 按键分类;
    • 插件槽 tooltip。
  • 中文物品名、界面和创造标签继续使用“背包拓展”。

调整:手册

  • 新增进食核心、进食药水核心条目。
  • 说明饥饿值/血量触发、从左到右取食、自动收纳和物品保留规则。

注意

  • 自动收纳默认不扫快捷栏和副手,避免把要手动吃的食物吸走。
  • 自动喂食默认不使用带效果食物、金苹果和金胡萝卜;食物过滤和保留数量尚未加入。
  • 本版为 1.0.5。

1.0.5 Changelog

Added: Feeding Core

  • New Feeding Core plugin occupying one plugin slot.
  • Press O to open its interface.
  • Nine food slots stored on the core item itself; removing the core keeps the food.
  • Manual Store all food scans all backpack pages, hotbar and offhand.
  • Manual Withdraw food returns food to the visible inventory and hotbar first.
  • Automatic same-food storage: only food types already in the core are pulled from the main inventory and backpack pages; the hotbar and offhand are skipped.
  • Automatic feeding:
    • triggers when hunger is at or below the configured percentage;
    • triggers when health is at or below the configured percentage and hunger is not full;
    • eats the nine slots left to right;
    • uses the core first, then the backpack;
    • skips effect foods, golden apples, golden carrots, chorus fruit, rotten flesh, spider eyes, pufferfish, poisonous potatoes and suspicious stew by default.
  • UI includes automatic-store toggle, hunger and health toggles, and track + knob percentage sliders.

Added: Feeding Potion Core

  • Feeding Core + Potion Core combine into the Feeding Potion Core, one plugin slot with both functions.
  • Food and potions inside both ingredients are copied to the result.
  • O opens feeding; the potion rack keeps its existing key.
  • Removing the core keeps both food and potions.

Changed: Recipes

  • Feeding Core: golden apple on top, golden carrot left, glistering melon slice right, plugin core center, three bowls on the bottom.
  • Feeding Potion Core: string around the outside; feeding core, plugin core and potion core across the middle.
  • Mending Core: string around the outside; XP core, plugin core and repair core across the middle.
  • Void Lock Core: string around the outside; void upgrade, plugin core and lock upgrade across the middle.
  • Plugin Core recipe is now an iron ring with nether quartz in the center, avoiding the vanilla compass recipe.

Changed: English identity

  • English display name is now Paged Inventory for the mod list, screen title, creative tab, key category and plugin-slot tooltip.
  • Chinese item names, screens and creative tab remain 背包拓展.

Changed: Guide

  • Added Feeding Core and Feeding Potion Core entries.
  • Documents hunger/health triggers, left-to-right eating, automatic storage and item retention.

Notes

  • Automatic storage skips the hotbar and offhand.
  • Automatic feeding skips effect foods, golden apples and golden carrots by default; food filters and reserve counts are not included yet.
  • This release is 1.0.5.

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