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Overreacting Mobs

Mobs react to every hit with weighty, cartoony animations and dramatic deaths. Client-side only.
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Overreacting Mobs

GitHub Ko-fi

One hit, big drama. Mobs react to every hit with weighty, cartoony animations: they freeze in a white flash, fly back with their arms flung out, land in a stumble and shake it off. Kills get their own dramatic deaths. Client-side only, for Fabric, NeoForge and Forge on Minecraft 26.2 and 26.3.

One hit sends a vindicator flying A crit kills a zombie: it flies back and hits the dirt A cow's death: it rolls onto its side, legs stiff A polar bear knocked back on the frozen river A sheep's death: it flops over A creeper tips over like a plank A skeleton stumbles back A witch takes a tumble

Features

  • Hit reactions for front, side and back hits, each with an impact freeze, a flight and a landing. Crits and sprint hits send mobs flying further.
  • Combos: keep hitting the same mob and the reactions build up, ending in a heavy knockout blow. A weak, uncharged swing gets a small flinch.
  • Faces: mobs squint on impact, go wide-eyed in the air and see stars after a big hit.
  • Deaths: the killing blow plays a death to match the hit. The body stays for a moment, then poofs. Fire, falls and drowning get a collapse.
  • Built per body type, so a zombie, a cow, a spider and a creeper each move in their own way. Babies included.
  • Visual only: damage, knockback and hitboxes stay exactly as in vanilla.

Supported mobs

  • Zombies and skeletons: zombie, husk, drowned, zombie villager, zombified piglin, skeleton, stray, bogged, parched, wither skeleton, piglin, piglin brute
  • Villagers and illagers: villager, wandering trader, witch, vindicator, pillager, evoker, illusioner
  • Animals: cow, mooshroom, pig, sheep, goat, panda, polar bear
  • Pets: wolf, fox, cat, ocelot
  • Others: spider, cave spider, creeper, enderman, iron golem
  • The babies of all of these

Other mobs keep their vanilla animations. More body types are on the way.

Compatibility

  • Client-side only. Works on any server, including vanilla servers and Realms. Only you see the animations.
  • Works with Fresh Animations (EMF + ETF): the reactions play on top of its models.

Installation

Put the jar for your loader and Minecraft version in your mods folder:

  • Fabric (no Fabric API needed)
  • NeoForge
  • Forge

To uninstall, remove the jar. Nothing is saved to your worlds.

Good to know

  • The animations only change what you see. Where a mob really is, and where it can hit you from, is unchanged.
  • Players without the mod see vanilla hits.

More from Profet

Tidy Pockets: One click. All sorted. Client side. Having a Blast: One boom. Bouncy blocks. Client or server. Far Out Zoom: The horizon, up close. Client side. Traveler's Lantern: Your light. Hands free. Client or server.

Support

Overreacting Mobs is free. If it made you laugh at a zombie, a coffee helps fund the next update.

Support me on Ko-fi

Want your own server to play on with friends? My BisectHosting affiliate link gives you 25% off the first month, and I get a small commission.

Get 25% off your first month at BisectHosting

License

All rights reserved, with permissions: you can use it anywhere, include it in modpacks with credit, and show it in videos. Full terms: LICENSE.

Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.

Overreacting Mobs Team

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