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Overpowered Mastery

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Description

Welcome to the world of Overpowered Mastery!

 

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This mod will change the way you play! Adding in new weapons, tools, trinkets and traps, along with overpowered blocks, this will be the successor to some other mods seen before in earlier Forge versions, pre-1.7 to 1.12 mods. All the goodies you've ever wanted in one single mod!

 

This mod will balance features over time to allow servers to have a fair-play experience for all players.

 

Damage values of weapons might exceed 10, 40, 500, 1000, or even higher than that.

Armor might make you invulnerable to any attack.

There is integration using tags in this mod. Want your modded blocks to only be breakable with some of the tools in this mod? You can do that with tags!

 

Expect to have content like:

+ New Mobs

+ New Swords and Projectile Throwing/Firing Weapons

+ Medieval Weapons

+ New Shields

+ Magic Weapons

+ Overpowered Blocks (Duplicators, Healers, Technical Blocks)

+ and More!

 

 

"I personally hope this mod makes you want to adventure..." - CreativeMasterBonin

 

This is a small mod, so don't expect it to update much, however, it has been posted for various reasons.

Be sure to checkout the more popular and updated mod, Thingamajigs!

 

This mod requires GeckoLib to function. You'll need to download the correct version for the same matching version of Minecraft (1.18.2, Forge Only). Download it here.

This mod may or may not work on all computers, and may or may not work with Optifine.

Current GeckoLib Version being used: 1.18-forge:3.0.20

 

This mod was cancelled due to a lack of support and demand.