File Details
Sync (1.6.1) [Dev Sources].jar
- R
- Jan 18, 2026
- 309.60 KB
- 2
- 1.20.1
- Fabric
File Name
sync-1.6.1-dev.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
- Added
highlight_icon_textureandhighlight_button_texturefields to theRadial Menu Entry (Data Type)so now you can set custom textures for when you hover over an entry. - Added
icon_width,icon_height,item_width,item_height,button_width, andbutton_heightfields to Radial Menu Entries to change the size of the respective elements. - Fixed Tooltip not displaying when hovered over custom button
- Displaying custom textures no longer requires setting the
item_stackobject - Added
tooltipfield to Radial Menu Entries which accepts the Text Component (Data Type) - Added
Emissive (Power Type)with optional LambDynamicLights - Dynamic Lights mod dependency - Added a
sync:summon_minionandsync:summon_cloneentity action types - Added
sync:set_summon_max_life_ticksentity action type - Added
sync:entity_texture_overlaypower type - Added
mobs_ignorepower type:
Mobs Ignore
Makes hostile mobs ignore the player.
Type ID: sync:mobs_ignore
Fields
| Field | Type | Default | Description |
|---|---|---|---|
mob_condition |
Entity Condition | optional | If set, this will determine what entity condition the entity must meet in order to be effected by this power. |
bientity_condition |
Bi-entity Condition | optional | If set, this will determine what bi-entity condition the entity must meet in order to be effected by this power. |
provokable |
Boolean | true |
If set to false (or omit it), then mobs will always ignore the player, even if attacked. |
Example
{
"type": "sync:mobs_ignore",
"mob_condition": {
"type": "apoli:entity_type",
"entity_type": "minecraft:skeleton"
},
"provokable": false
}
This power causes skeletons to ignore the player.

