outbreak-1.0.1.jar
Curse Maven Snippet
What's new
Outbreak 1.0.1
Requires Minecraft 26.3 (or a 26.3.x hotfix) and NeoForge 26.3.0.95 or newer. Install it on the client and the server.
A bug-fix update. Your 1.0.0 worlds carry on, so there's no need to start a new one. Update the server and every player's game.
Changed
- A red blood moon: the moon itself now turns blood red during a blood moon, not just the fog and the horizon. Thanks to CozyGlow who asked why it stayed white! It fades in and out with the rest of the effect.
- Keep the vanilla main menu: a new setting,
customTitleScreeninconfig/outbreak-client.toml. Turn it off if you play Outbreak in a modpack where other mods add buttons to the main menu. - Minecraft hotfixes: Outbreak now loads on any Minecraft 26.3.x, not only 26.3.
Fixed
- Shooting protected glass: bullets broke glass and ice anywhere, even at spawn, in adventure mode, or in areas protected by a land-claim mod. Now they only break it where you could break it by hand.
- Blood moon in the Nether and End: on servers that allow the Nether and the End, the red fog followed players there.
- The evacuation helipad: it could cut through anything built where it landed. It now leaves buildings standing and only clears natural ground and plants.
- Lost items in the backpack screen: shift-clicking an item into your backpack right after taking the backpack off could make the item disappear.
- Blood spray: shooting minecarts, armor stands or item frames sprayed blood, and so did shots that did no damage, like hitting another player with PvP off.
- Less network traffic: skill bonuses were sent to every player once a second, even when nothing had changed.
For server owners
- Nothing to change in
outbreak-synced.toml. The new main menu setting is in each player's ownconfig/outbreak-client.toml.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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