otherworld-0.9.2.jar
Curse Maven Snippet
What's new
- changed and improved certain dialogue topics
- reworked "flash" gui code (WIP)
- added cake animals
- cake entities can now force the player to choke on cake
- "overworld intruders" mechanic now prevents the same entity from spawning in a row and will reschedule when the player enters the overworld from an otherworld dimension
- added new rooms and change some rooms in the tomb dimension
- added unique textures for each stage of heatstroke in the erosion dimension
- starved effect will no longer apply if player already has the starved effect applied
- edited some dialogue lines
- directly right clicking on a clarified phonic with a cross will exorcise it instead of opening dialogue
- updated sprites for otherworldly garland, plant vine, and nazar
- added new commands for dialogue
- most command messages have been changed to be local to the player who entered the command
- commands that were missing an output message now have one
- added quotation marks to the appropriate descriptions of certain items
- otherworld entities will now walk through cobweb without slowing down
- starved animals now spawn looking at the closest surviving player within a 32 block area
- the ladder in storage rooms in cafe dimension have been shortened to prevent phonic from getting stuck
- fraudroot burrowing conditions have changed (fraudroot can also burrow in birchlands dimension now)
- dim travel cooldown for reunion dimension has been increased from 100 -> 200 ticks to catch laggier entrances from accidentally exiting the dimension upon entrance
- added a pity count in failure dimension that increases the chance of a starved animal appearing every time an animal is hit (starved animals still only appear after the player has successfully escaped to the overworld once)
- changed text color of the disc fragments of phonic to match music disc 5 from vanilla's fragment description
- added various otherworld entities to the tag "entity_types/freeze_immune_entity_types"
- otherworld entities now float on water
- in archives dimension, if two cavers are near each other, one will despawn to prevent doubles
- when calculating where a player will be randomly placed between traveling dimensions, the player will no longer be placed on top of an entrance to prevent instantly teleporting to a completely different dimensions (this was most prominent when entering dungeons_1 dimension and then immediately getting teleported to cafe dimension)
- the first successful null bell resonate will now notify the player with a message
- fixed fake aether portal spawning in water
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