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Oritech

A technology-focused mod, with animated machinery, diverse processing options, and plenty of new mechanics and equipment
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Oritech 2.0.0-exp13

File nameoritech-2.0.0-exp13.jar
Uploader
rearthrearth
Uploaded
Nov 10, 2026
Downloads
508
Size
11.3 MB
Mod Loaders
NeoForge
File ID
9548660
Type
B
Beta
Supported game versions
  • 26.1.2
  • 26.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:oritech-1030830:9548660"

Learn more about Curse Maven

What's new

  • Add colored variants for almost all oritech blocks (except pipes)
  • Connected addons and machine frames will now be auto-painted when painting the host.
  • Add energy graph to larger energy storages
  • Make most machines relevantly faster
  • Enable other mods to register operations for the addon splicer (without needing mixins)
  • Enable other mods to register behaviour for particle accelerator interactions
  • Remove research time from augment center
  • Make early augments slightly cheaper to research
  • Add list of installed, non-toggleable augments to augment toggle UI
  • Make enderic laser respect block break protections (@GnumoMuitoLoco)
  • Improve scrolling behaviour in UIs
  • Fix railgun not being enchantable in vanilla enchanting table
  • Fix hangar doors and industrial doors not being paintable
  • Fix equipment charger recipe path
  • Fix assembler bookshelf recipe duping
  • Fix material compat with JAOPCA
  • Fix potential pipe network hash collision issues
  • Fix exo armor charging entire stacks at once
  • Fix prom pickaxe not working properly as shovel

This mod has no additional files