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Oritech

A technology-focused mod, with animated machinery, diverse processing options, and plenty of new mechanics and equipment

File Details

oritech-0.8.1.jar

  • B
  • Aug 5, 2024
  • 2.90 MB
  • 1.5K
  • 1.21
  • Fabric

File Name

oritech-0.8.1.jar

Supported Versions

  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:oritech-1030830:5599520"
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Another minor bugfix / improvement update:

  • Add a proper banana texture to the banana item
  • Bedrock extractor now extracts ores randomly from all 9 blocks below
  • Add reinforced deepslate recipe
  • Add note regarding sodium/indium compatiblity in readme
  • Rename Fuel to Turbofuel, which is now created with crude oil & fluxite in a centrifuge
  • Make machine output slots extraction only (by @jshipley)
  • Machines now properly reset their current progress when chaing input items (by @jshipley)
  • Only play industrial door sounds/animations when powered state actually changes (by @jshipley)
  • New item pipe visuals (by @jshipley)
  • Pump blocks now destroy all their trunk blocks when destroyed
  • Pumps can now be rotated
  • Add a status hint for the current pump operation state
  • All stages of platinum processing now yield fluxite as byproduct, but in lower amounts
  • Fix portable tank inventory duping
  • Fix block picking for pipe connections
  • Fix bucket duplication in centrifuge with fluid addons
  • Fix solar panel z-fighting in non-deployed state
  • Fix pixel errors in the progress arrow texture