Origins (Fabric)

Players choose an Origin at the beginning of the game to gain benefits and drawbacks
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1.21.1: Origins 1.13.0-pre.3

File nameOrigins-1.13.0-pre.3+mc.1.21.1.jar
Uploader
eggohitoeggohito
Uploaded
Jul 26, 2026
Downloads
1.5K
Size
4.5 MB
Mod Loaders
Fabric
File ID
8514511
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:origins-391943:8514511"

Learn more about Curse Maven

What's new

Changes

  • [apoli#283] Registries [specific to Apoli] are now synced to the client.
  • [apoli] Simplified implementation for syncing command tags, and also fixed the related crashing issue when a player joins a server without Apoli installed.
  • [apoli] The attribute_modify_transfer power type now uses the ModifyValueCallback event for transferring attribute modifiers.
  • [apoli] Re-added missing still fluid condition type.
  • [apoli] Optimized power lookup implementations.
  • [origins] Removed the 'choose' button in the view origin screen since it no longer works.
  • [origins] Moved all rendering logic for the origin window to its own widget class.

Fixes

  • [apoli] Fixed conditioned_attribute power type disregarding its condition when applying its attribute modifier(s).
  • [apoli] Fixed incorrect landing condition logic in random_teleport entity action type.
  • [apoli] Fixed typo in the entity condition type registry data type. (e.g: "... not undefined""... undefined")
  • [apoli] Fixed replace_loot_table power type not replacing the apoli:replaced_loot_table loot table properly.
  • [apoli] Fixed incorrect calculation and usage of the general/entity/block distance in the raycast entity action type.
  • [apoli] Fixed action_on_death power type executing its actions before the entity's health is set.
  • [apoli] Fixed crashing issues related to the recipe book and power-related recipe serializers.
  • [apoli] Fixed remove_power entity action type removing all powers from the source of the specified power, instead of removing the power from its sources.
  • [origins] Fixed issue with being unable to choose an origin for other origin layers if there are more than one.
  • [origins] Fixed Merling's Aqua Affinity power not working consistently when floating or standing underwater.
  • [origins] Fixed origins:like_water power type setting the entity's 'on ground' flag on/off repeatedly.

Changelogs

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