Origins (Fabric)

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

File Details

1.17, 1.17.1: Origins 1.0.3

  • R
  • Jul 17, 2021
  • 1.92 MB
  • 443.7K
  • 1.17.1+1
  • Fabric

File Name

Origins-1.17-1.0.3.jar

Supported Versions

  • 1.17.1
  • 1.17

Curse Maven Snippet

Fabric

modImplementation "curse.maven:origins-391943:3392228"
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Apoli and Calio changes are listed if they are relevant to Origins. They will be marked with an [A] or a [C] at the beginning, while changes to Origins will be marked with [O]. These details should be mostly irrelevant to the regular user, so feel free to ignore them. :)

### Misc Changes
* [A] Removed the inability to equip an elytra when an `elytra_flight` power is active
* [A] Changed order of execution of actions in `action_over_time` power. `rising_action` now executes before the first `entity_action` tick
* [O] Added a clause that shows that Origins is incompatible with version of Identity older than 1.14.2-beta
* [O] Updated the "breaks OptiFabric" clause to only be valid up to the current version, in case the OptiFabric devs update their mod to fix the incompatibility issues

### Bug Fixes
* [O] Fixed a bug where setting an origin would execute "on chosen" callbacks for other origins
* [O] Fixed player head icons in view origins screen being set to the player's head even though they have a `SkullName` specified.
* [A] Fixed damage over time protection enchantment not increasing the damage onset as much as intended
* [A] Fixed `shader` powers crashing when an undefined shader was specified and the power is revoked
* [A] Fixed some ghost callbacks being executed on clients, making it appear as if they would gain additional starting equipment
* [C] Fixed some serializations not working on Turkish systems
* [C] Fixed order of data parameters not being guaranteed, making functioned defaults unusable (mostly important for add-on devs)

### Translations
* [O] Added Japanese translation (thanks Lavender!)